Apparently the promises of more tracks and vehicle skins the devs. made early on fell through. Decent game while it lasted, but without new tracks it's way too repetitive.
Even as far as pay to play goes this one is ridiculous. Incredibly limited amount of energy, takes tons of gems to do anything, excessive research times, and features that quickly become needed like an expanded inventory cost $. The game is good enough I would have been willing to spend some $ on it, but when you try to overcharge for everything I refuse to spend a dime. I'd be willing to bet it would make way more if thy weren't so greedy
Being able to play more than 1 track a day would be nice, even if it was just 2 or 3. I end up quitting simply because I'm tired of racing the same course over and over. The problem is compounded if you don't like the track. Next time that happens I'll probably just quit playing altogether.
On the tier 2 MX challenge if you hit your turbo on the last jump with a maxed out x-fighter you can get stuck hanging from your front wheel on the finish thing. Kind of funny. Haven't been able to do it on other levels yet, but have been close on a couple.
Taking away the "micro managing" about killed it for me. It takes WAY too long to build up much money now. Despite having way more investors it takes me longer to get to the same point I was at before the update.
Am I the only one having a problem with the higher level Donut shop profits not working? It's the only one where I see no change in the income when I buy the upgrades.
I thought I'd hate this game at first, yet I find it strangely addicting. Also nice that the developer is so responsive to suggestions, and because of that it keeps improving. Well done! 5/5
I think this is probably the worst game I've played on Kong so far. Well, I guess I didn't really play because the controls are so terrible it was instantly aggravating.
I don't understand the point of the weapon and armor shops. Once you've played enough to build up some crafting materials(not that long) they're useless. I built them thinking they would have different equipment to choose from than the sets available in the hero guilds. Seems redundant, especially since it still takes time to produce items bought in the shops, just like it does to craft them. Can't see the logic in spending so many resources with no real advantage.
Going through dungeons to get loot becomes pointless once your characters are high enough level to require T6 and T7 foods. You get maybe enough to break even and produce more food, with no actual gain in resources. Maybe the amount of wood and metal dropped by enemies could increase as you get deeper into the Grinnfinite dungeon. Along those same lines, it would be nice if production of mines and logging camps when up when you level them, and not just the capacity. Starting to lose the patience to keep playing when an upgrade can take a day or 2 to save resources for and then takes another day or more to build.
Like the game, but crafting times for weapons and armor get to be too much later on. If I have to craft multiples of a previous item in order to craft the new item it takes hours upon hours. The last one took 8 hours of crafting ingredients before I could even start crafting the item I actually wanted. Maybe after you've crafted something once the time could be reduced since you've already crafted one before, or there could be more variation of the armor and weapons in chests in the grinnfinite dungeon. The drop rate for diamonds also still seems really, really low. Have only looted a single one over a week ago, and so far no others.
The people using Kreds already have a huge advantage in leveling up their ninjas. Would be a lot funner, and not quite so pointless if at least all the weapons cost gold instead of karma to even it up slightly. Or like flazmort said, have a way to convert gold to karma.
It would be nice if the round rankings were determined by total time instead of a point system. Then it would matter how much you beat the opponents by on each hole(or they beat you by). I know, a bit nitpicky, just a thought. Great game overall with lots of replay value. Maybe a sequel with more courses?
New tracks and cars coming soon. Testing in in progress now. Thanks