rewards for high boxes seem WAY off. Eg, I prestige and after a bit I decide to buy a gold box. It costs 50k gold, so it should be good right? What do I get? 1 level of cursor. And here is the joke: The cursor level isn't even on top, the price just gets upped to next tier LOL. meaning I payed 50k gold which atm takes roughly 4.6 hrs to acquire for ONE CURSOR, which is ~20 seconds of progress. pay 4.6 hrs to get 20 seconds. What is that?
I've increased the amount of Skill Points and Upgrade Levels a box will give you, so it should be a little more worth now. Also note that the Skill Points are permanent (even across Ragnaroks).
I spend all my time on dark rituals, since it said the upgrade is PERMANENT. After getting a ton of "permanent" bonus I saw after prestige it's back to 0% bonus, nice permanent thing you have there.
bit sluggish, slow. controls are a bit awkward. why certain devs refuse to let players use wasd is beyond me. no sounds on chrome, so mute button confused me. Z is weird for non-american keyboards. overall ok as a rushed challenge job. as a game ..2.5/5 at best.
Working on fixing the audio problem (it happens for me to 95% of web games)!
I might add WASD to support if I have time :)
And I didn't even know when I was developing this that there were different layouts for English! (I'm not American, but the English letters on my keyboard are the American layout I suppose- Z and X next to eachother)
But a few people told me about it so now I know :)
Sorry about that!
breaks completely once I hit ~septillion. 1 septillion only gives me 0.001 roboclickers, which can't be right. it was 1 quad=1 robo before. also cash seems to max out at 9.2 sixtillion.
I don't understand how you play the game.. I see a small white square on the corner, a white triangle in the center and a small white 1 in the other corner. clicking anything does nothing except for clicking noise/open menu. nothing happens, bugged.
when do people learn to implement offline progression? I am not going to let it run in the background or 2nd window for hours on end while I'm doing other stuff. can't even get basics right. 2/5
something is seriously off with gold production. I got 1 gold and I am already thinking about reset. clicks dont seem to make gold appear either... gold gain is super bugged.
Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings.
Happened during F5 challenge. I have a decent PC (GTX 1060, i5 7400, 8GB Ram, Win10), a game like this shouldn't be so demanding. Definitely some memory leak/or other memory issues at play here.
Next time before say something just look around. You'll find a tooltip when your cursor step on something like the price per pizza, an autosave every 30 sec, and an offline progression. Thanks for the deep review btw.
super grindy right off the bat. also prices not very well balanced. for example logs are worth more than timber because of the additonal slots required and timecycles. if you make 1 log and 1 timber slot = 55g from timer +1g from spare log = 5.6g/second. just 2x log= 6.6g/second, so raw material is more income. oversight or just bad math by dev?
lost all my progress despite saving via the 'save' command. Had a 5h reboot, ergh. Game overall also buggy and not very balanced. Prestige upgrades aren't permanent, price scaling is off and overall not very good. Not saving and erasing all progress is just the icing on the cake.
I've increased the amount of Skill Points and Upgrade Levels a box will give you, so it should be a little more worth now. Also note that the Skill Points are permanent (even across Ragnaroks).