Green balls & Wiz fireballs move so slow they never really hit/kill anything. if they are going to be slow they should be bigger so they have a larger hitbox for unintended targets or an AOE
I like the idea but needs a lot of work. The graphics are too inconsistent to understand. The sound work doesnt help in telling me what is going on. I just watch in confusion until the round is over. Inventory system needs work for sorting, selling
The matchmaking plops me into the middle of existing games. It doesn't seem like I've played a single whole game since the change. Also, I don't mind playing a few people with drastically more skill/power ups. It's when they all have it. That's how I get better at this. Please tweak the new matchmaking.
No keyboard shortcuts. Have to use bombs too much for survival. No clear difference between pure or mixed tower elements. Unimaginative and too many mouse movements. I tried several times over few days to like.
The speed is a graphics issue. If you want to "speed up" the game you have to do something counter-intelligent. Get your things in order, and scroll away from the moving images. It'll get done super quick (meaning: Set it up, look away, go read the comments or something)
For those who complain about "Premium Content" shhhh... the game plays like it did BEFORE. The premium is just that... an "add on". You don't need it to win. Well, if you DO need it to win then you aren't a "Real gamer".
Re: Copperhead "the best positions being taken up by scenery with no way to get rid of it." Uhm, yeah. Those are strategically placed. It's a strategy game. It kind of makes sense the "easy way out" would be taken away. That's what makes it a challenge.