I've encountered a bizarre glitch. If you select a large amount of objects that are pinned to the background, try to move them, and re-save the level with the C key, all the joints disappear with that new save.
Can you share exact steps to reproduce the issue along with a save before and after it breaks in the Bug Reports thread on the forums? It's a longstanding issue but there hasn't been enough info to track it down.
Will you add the option to input numbers in the slider sections? You have no idea how much it annoys me when a setting number doesn't end in a 5 or a 0.
0rava, can you make it so that cutting an object with bullets doesn't make the joints disappear? Right now, if I shoot a beam with a gun, the joints cease to exist.
Can you share exact steps to reproduce the issue along with a save before and after it breaks in the Bug Reports thread on the forums? It's a longstanding issue but there hasn't been enough info to track it down.