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Dustinator's Comments

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Mutilate-a-Doll 2

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Nov. 15, 2015

Rating: 0

Encountered a bizarre glitch that occurs when you fire a grapple gun, cut the grapple gun, then have something touch the existing grapple. https://www.youtube.com/watch?v=x28GBWLN2UY

Developer response from 0rava

Fixed.

Mutilate-a-Doll 2

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Jul. 18, 2015

Rating: -5

Paratroopa, I mean like not accidentally having your mouse get attached to something that you want in the background. Even with it being frozen, ghost, and 0 weight, my mouse still gets attached to it when i drag it along the background, which can get annoying when you're trying to grab a moving object.

Mutilate-a-Doll 2

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Jul. 18, 2015

Rating: 1

There should be a "Background" property which would make the object unclickable like the other backgrounds, so people can make their own custom backgrounds without players accidentally clicking or dragging the background objects, which makes it harder to drag a foreground object.

Mutilate-a-Doll 2

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Jul. 12, 2015

Rating: -1

dank hahaha

The Love Letter

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Apr. 18, 2015

Rating: 5

These students are just the biggest assholes in the world that follow you around all day and then take a piece of paper from your hands that you were trying to read.

Mutilate-a-Doll 2

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Apr. 15, 2015

Rating: 0

Quick-save seems to have a lot of trouble remembering joints.

Mutilate-a-Doll 2

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Apr. 15, 2015

Rating: -1

@0rava No, "My Levels" does not display the levels that I have not made public. I don't understand how to access my own levels that are private.

Developer response from 0rava

My bad. They used to display your shared content on your profile, but don't any more. So apparently there is no way of seeing your private levels, unless you saved the link when you shared it. I've asked Kong dev support about this, will fill you in if they respond.

Mutilate-a-Doll 2

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Apr. 14, 2015

Rating: -1

How do I access the levels I've made if they're not public? \

Developer response from 0rava

Content > Browse > My Levels should list all of them.

Words are Hard

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Apr. 04, 2015

Rating: 2

Rick Roll is broken.

Mutilate-a-Doll 2

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Jan. 25, 2015

Rating: 5

The Axe, Tech Axe, Night's Edge, Flicker, Harvest Syringe, and Flashlight are facing backwards (not the direction of the little arrow).

Mutilate-a-Doll 2

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Jan. 25, 2015

Rating: 2

I liked the old 'spin damp' aiming better. Could you possibly add an option in the settings menu for that?

Developer response from 0rava

That's actually unintended. Will fix next week.

Mutilate-a-Doll 2

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Jan. 11, 2015

Rating: 1

The Axe and Flicker are facing backwards in the spawn menu, opposite to the little arrow. I'm sure there's a few more, though.

Mutilate-a-Doll 2

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Nov. 24, 2014

Rating: -1

I mean that the axe is not facing the direction the way it's supposed to in the spawn menu. Not a huge issue, but it gets super annoying when I have to keep flipping my axe the right way whenever I spawn it.

Mutilate-a-Doll 2

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Nov. 24, 2014

Rating: -18

The axe is backwards.

Developer response from 0rava

...If only there were four different ways of flipping items.

Mutilate-a-Doll 2

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Oct. 09, 2014

Rating: 0

Bullets should hit harder.

Mutilate-a-Doll 2

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Sep. 30, 2014

Rating: 1

The story sucks, characters are underdeveloped, abysmal voice acting, unimpressive graphics, fun. 5/5

The Last Stand: Dead Zone

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Sep. 16, 2014

Rating: -6

Survivors should be able to move while being healed. Pisses me the f**k off when I'm trying to stop them from dying but a medic is "healing" them and they can't move out of the way of the horde in front of them. Stupid.

Mutilate-a-Doll 2

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Sep. 15, 2014

Rating: 2

Found a minor UI glitch. http://gyazo.com/2d59e0a15899787c5a27e92bc1da27aa

Developer response from 0rava

Fixed.

Mutilate-a-Doll 2

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Sep. 11, 2014

Rating: 2

Seen this glitch for a while. http://im.ezgif.com/tmp/ezgif_animate_541283074120b.gif

Developer response from 0rava

That'd be the cutter failing to reattach the joint properly when stuff breaks. I'll give it a look at some point.

Mutilate-a-Doll 2

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Sep. 05, 2014

Rating: 2

you should add sounds for sharp objects hitting walls

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