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Dustinator's Comments

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Mutilate-a-Doll 2

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Aug. 08, 2014

Rating: 0

Shooting a hand should make it stop holding the object, and if the ragdoll dies it should drop it too.

Mutilate-a-Doll 2

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Aug. 02, 2014

Rating: -3

Downloadable version?

Developer response from 0rava

MaD2 and all of the free updates are possible purely thanks to the advertising revenue that Kongregate provides me when people play the game here, offline versions are not happening for that exact reason.

Mutilate-a-Doll 2

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Jul. 30, 2014

Rating: 8

Could you put in a quick repair hotkey? Restores whatever is over the mouse.

Mutilate-a-Doll 2

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Jul. 30, 2014

Rating: 7

@ehj235 Now, I want you to pause for a minute. Scroll to the instructions tab. You see that big red text there that says in capital letters, "READ THIS BEFORE SUGGESTING IDEAS"? I want you to click it. And once you've read it, take a moment to think about what you've done, sir.

Mutilate-a-Doll 2

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Jul. 30, 2014

Rating: 7

The Sniper Rifle looks like it was made for Bigfoot.

Mutilate-a-Doll 2

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Apr. 18, 2014

Rating: 1

FEATURE IDEA: Objects touching electrified objects should be electrified as well.

Mutilate-a-Doll 2

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Feb. 16, 2014

Rating: 3

why does the bullets spawn so far from the firearm? easy to see in slowmo

Mutilate-a-Doll 2

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Feb. 15, 2014

Rating: 9

The lighting system should be improved. When you turn on a flashlight, it lights up the whole room if there's nothing right in front of it. It should just shoot a beam of light instead.

Developer response from 0rava

There is no lighting system, there's a shadow system. It was originally created to spice up explosions, so it's mega generic and simply brightens the whole stage before drawing the shadows. Maybe not realistic when it comes to the flashlight, but honestly I'm not going to bother rewriting a whole system just to polish one item's functionality a bit.

Mutilate-a-Doll 2

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Feb. 13, 2014

Rating: 0

love this game

Mutilate-a-Doll 2

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Feb. 11, 2014

Rating: 0

Can somebody please explain to me what the drones do?

The Last Stand: Dead Zone

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Feb. 10, 2014

Rating: 3

If you're recycling items that totals to under 5m, the Instant option should be free

Mutilate-a-Doll 2

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Jan. 04, 2014

Rating: 2

I've got another idea: Strafe mode. The same as Drag mode except that the object maintains its angle. It would make shooting and stabbing (in some cases) significantly easier. Could you add that?

Mutilate-a-Doll 2

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Jan. 04, 2014

Rating: 26

I've got a cool little idea: Sparks fly when a sharp object hits hard surfaces. The same kind of sparks that fly when a bullet hits a hard surface.

Developer response from 0rava

Good idea. Added.

Mutilate-a-Doll 2

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Jan. 03, 2014

Rating: 1

What's this weird thing that happens when you press N?

Developer response from 0rava

See the forum thread page 13.

Mutilate-a-Doll 2

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Jan. 02, 2014

Rating: 1

How much effort did you put into the bleeding system? It seems pretty advanced.

Developer response from 0rava

It's not too complicated in the end, but definitely took some doing. I can do a writeup on the system on the forum thread if there's interest.

Mutilate-a-Doll 2

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Dec. 24, 2013

Rating: 0

Nvm, I'm dumb.

Mutilate-a-Doll 2

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Dec. 24, 2013

Rating: 0

0rava, there's no "Sharp" option in Properties in MaD Lab

Mutilate-a-Doll 2

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Dec. 17, 2013

Rating: 2

I'm not saying there has to be bones for the ragdoll. I'm just saying that instead of a limb that's "dead" splatters on the next hit, its joint would bend strangely like it does under anesthesia. You think you could do that?

Mutilate-a-Doll 2

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Dec. 16, 2013

Rating: 4

do you think a bone-breaking system could be made? Like, if you hit a joint hard enough with a blunt object, instead of splattering into blood particles, the joint would bend weirdly, as if under anesthetic.

Developer response from 0rava

As someone mentioned before: Dolls don't have bones, they're just bags of blood! Here's the official cross-section from a while back: http://i.imgur.com/R36XfOV.png -- (And even if they did, it's not really viable from a technical standpoint either. Modifying joints is super messy, especially when done at high speeds, or during collisions.)

Mutilate-a-Doll 2

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Dec. 15, 2013

Rating: 85

Items that are out of proportion: Wrench, torch, trophy, hammer, that's all I can find. Also, do you think a bone-breaking system could be made? Like, if you hit a joint hard enough with a blunt object, instead of splattering into blood particles, the joint would bend weirdly, as if under anesthetic.

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