Nice! The weapon switching system is quite difficult to handle while maneuvring thoug. The main problem is a lack of some ultimate goal in this game and the 'generic' look. Also it seems that I don't really need to care for directions; enemies are most of the time somewhere else, I rarely see them on the screen...
Both of the levels were fun, the first one because of the classic DOS-like style, the second one because of the funny flipbouncing. On the other hand I find those two quite inconsistent to be fully satisfied.