it's pacman, but rubbish. 1/5. by the way, for people who want to play without getting spam, you don't need to put your real details in. eg:
name: peter pan
email: peter@pan.com
collision detection needs a lot of work, too. just to clarify, the "very" in "how very dare you" is from a popular television show in the UK. i can't remember which one right now, but would hazard a guess at The Catherine Tate Show, due to the music (Doctor Who).
zoidfrybennib, he meant "how very dare you" and it doesn't realy matter about the full stops, imo. they are quite obviously set apart, and not meant to be read as one sentence. overall, i think it's a good start to a game. it needs more variety in the asteroids, however, and a goal of some sort. making the movement more fluid would add to the realism and difficulty. i am loving the sound, however. 2/5 for now, but very easily improved.
i think putting a badge on here would be a waste of time. it's too laggy when you have a high number of bombs on the screen. my best is 3592 so far, and that was terrible towards the end. a good game as long as you lose fairly quickly, then. 3/5
the gameplay isn't the problem, for me. i like the overall feeling of progression, but there is nothing exciting here. some more colours in the background (even some moving "stars" would add tremendously to the feeling), perhaps something showy when the ship levels up and some variation in graphics between levels and/or waves. 3/5, a good start which should be fairly easy to improve.
i love it. you kept all the aesthetics of the first game and now it's a pleasure to play, as well. 5/5, as i think the variety in the cars on the track more than make up for the lack of variety in the track itself. it looks like you have some great ideas to take it forward some more, and i can't wait for the next version. keep up the good work.
There are much better games in this format and the controls and motion of the ship lack fluidity. It's all been done before, and been done better. Also, attacking people's spelling is probably not the best way to go about things when they highlight a problem with one of your games. It just looks rude.
the game was too short and too easy, imo. the cryptography bit was interesting for the first word or two, then got tedious. with a bit of tweaking this could be a great game, but 3/5 for now.
drags on a bit after a while, and seems to be a little random. the prices are strange, and not at all in line with "real life". it also seems rather basic.
i really don't like the controls here. they're too fiddly and prevent any appreciation of the game content. if yougame were likely to take any notice of the comments, i would suggest making the controls flow a bit better, so that it didn't just cause frustration and felt fun, as a game should. 3/5
i actually really like the way this has been worked out. the fact is, though, that there are lots of very good tower defence games out there and this doesn't really compare. 3/5 overall.
i really like the concept, but was disappointed with the lack of effort in making the boss. 3/5 for now, but with a soundtrack, good boss, maybe upgrades ("sonar" lasts longer etc.), bit more difficulty (limited bullets, more uses for the gun), it could easily be a 5/5. a nice background wouldn't hurt, either.