This game would be fun if levels were short 2 - 3 minute affairs at most. Unfortunately, once you get to higher levels it can take ages to finish just one level. And once you get past level 10 or so the game introduces no new mechanics. These two things combine to produce a game which is almost worse than bad: it is tedious.
There's potential here for a fun little time waster you can pick up and play for a couple of minutes, but due to the punishingly long levels and same-y gameplay, it is instead a slog.
Depending on many random factors, you will probably get the impossible badge somewhere between levels 55 and 65. If you're trying for the hard badge, my advice would be...it's not worth it.
I encountered a problem where during gacha recruitment the game showed an error and then restarted. Now even though I have four attackers, I didn't get the achievement for having four attackers because the game crashed when I received the fourth.
Something weird happened...I don't get Epic Coins anymore. When I receive some, like from a daily quest or area mission or whatever, my total goes up and then immediately goes to zero again. Does anyone know how to solve this problem?
Trying to get the medium badge and I'm finding it frustrating. This game is actually pretty fun, but I feel like I'm just bad at it and I don't understand why. My win:loss is about 2:1 (usually play Level 3), so I can get to 500 points with lots of grinding, but even though this game is fun I'm not sure I want to keep playing 200 games just to get a medium badge. I read over the walkthrough and I guess I could restart and build a deck just like it suggests, but I don't feel like there's anything super wrong with my deck. Maybe I'm just dumb.
This is a really fun game! I beat the boss without even breaking a sweat, but there's a dragon guarding some chests that absolutely destroyed me. I would love a chance to train up and have another go at him. I would also really like a world map that I could look at to make sure I explored everywhere.
Cheers to the devs for building a really great original game that's easy to jump into and stays fun and challenging pretty much the whole way through!
It takes too long to level up, so each level ends up getting boring before you can eat the next size thing. Also, this game made me eat a cat. Its pitiful mewing will haunt my nightmares ;_;
Logged in as Guest, leveled up to 6, completed Its New York campaign in 1:10, did not get the achievement. Don't know if it's because I was guest or because I screwed something else up, but so frustrated I'm not sure I'll find out. Bailing :(
Did 730912 on 30 turns on hard.
Guess I just got lucky -- green and blue got into a bit of a tiff right before my capital, which gave me enough time to take out red and distracted blue on the northern front. Putting a 99 unit at the choke point to the East of my capital kept green and blue mostly fighting each other on that front, and with the second capital to the North I was producing enough units to keep blue occupied until I could send a high-morale 99 unit down the water to right behind blue's capital. There was nothing blue could do once I landed behind his capital, leaving me with plenty of resources to overwhelm green's overextended and at this point very demoralized troops.
Too much input lag, not even WASD support, and not even a restart option for when you get screwed by the randomly-generated levels. Why is some phoned-in game like this a BOTD?