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Hide the progress bar forever? Yes No
Tower of Greed
Nov. 05, 2012
Rating: 2
This game is full of life lessons.
Rating: 1
Yes I understand the point, but the lack of trophy-saving without exit frustrates me severely.
Necronomicon - Book of Dead Names
Nov. 03, 2012
Rating: 0
Gotta be honest, I don't like the addition of the creature attack function - removes some of the uniqueness of the first version.
Rogue Soul
Nov. 02, 2012
Rating: 9
I died in midair, my body landed on a trampoline and just kept bouncing... A fitting end.
Vector Runner
Oct. 29, 2012
The motion controls feel a little jerky and unpredictable
Oct. 28, 2012
Rating: 3
Sliding after jumping could be smoother
Rating: 32
Such strange city planning: "we should hang these perpetually swinging crates next to the inexplicable pit, I think it will draw a lot of garlic/apple merchants."
The Necronomicon
Oct. 27, 2012
Rating: -3
I beat challenge 15 after 4 or 5 goes; found Challenge 13 to be hardest.
Oct. 26, 2012
It's difficult to tell in the dagger challenge at what position midair a dagger will be thrown.
Hacker vs Hacker
Oct. 23, 2012
There seems to be a radical jump in difficulty between levels 15 and 16
Anika's Odyssey
Oct. 20, 2012
But what about those poor little folks' bridge-machine?
Into Space 2
Oct. 14, 2012
Rating: 12
Awful lot of Zeppelins and biplanes, what year is it?
Rating: 4
It's so hard to land without exploding. 0-100mph falling in like 0.1 seconds! Eaaaasy does it-KABOOM!
Great Dungeon in the Sky
Oct. 13, 2012
Rating: -10
I don't see the point of the level selection screen.
Rating: -8
After I got stuck as the minotaur I refreshed the page to restart and the minotaur character was missing.
Rating: -4
Playing minotaur, at a dungeon with a ladder-like structure. I'm too big to be able to jump up it, so I'm pretty much stuck.
The Final Death Wish
Oct. 09, 2012
In a game where you can actually miss, it's a bit odd to also be able to "miss"
Hero's Arms
Oct. 04, 2012
Rating: -1
Ghost boss got stuck in the wall.
Microbe Kombat
Sep. 22, 2012
Rating: 6
Eating the enemies requires way too much precision
Knightmare Tower
Sep. 13, 2012
didn't save my progress after I beat the game
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