Finished the third episode at level 23 ... And the survival mode is just ... "Oh my God, where I am ? Where i am ? I only see coins, and fuel and gems !" And the second boss ... Yes, I know that I have to go under him, but when he fall just after 10 meters of spikes, it's just impossible. And then, the third boss came and the two at the same time, it's awful
Adding infinite ennemies spawning does not make a levels "heroic" or more difficult, it's just flooding the map and ... it's not very funny to spam the click qnd being pushed in the spikes. Even with the last boss, the baronsgate, each time you kill a mob, another appears. There is no strategy, you have to take damage to have the possibility to hit the boss ...
I feel this game is just a beta. Difficulty is just unbalanced. Until the extra levels, you just have to select your units and send them to the front (sometimes, you have to use spells in extra levels, but not so often). In the trials levels, they last 30 minutes, your hero is just killed in max 3 hits, ennemy's unit are just ridicously powerful ... And meanwhile, your units win xp that can't be used. And let's talk about the upgrades ... Seriously useless, very limited, I just feel the game is not finished. I really miss "general" upgrades like increasing the unit speed or the spawn speed or just make spells more powerfull (increase the heal done, the wall's hp, or the duration of the armor strengthening, ...). It would be a very godd idea to have the possibility to merge items, to cumulate the effects. Or just to upgrade the weapons/armors, with rare items why not, but to have the possibility to upgrade our units as far as we want. The game could be a very good game ...
10 secondes to respawn is too long, add an upgrade to make it shorter pleaaaase ! And when you start to destroy the big orange balls, game going easier, really (if the ally ships are upgraded of course) ^^
Why is there ice in the ground everywhere ? O.o"
Why this ninja slash me every night and make me lose all my skills ?
Why i don't understand anything to this game ?
Very enjoyable game. But I would love a mode without durability for all stuff and infinite ammunitions ! Because I, as a real sadic, find the torture really short for this poor ragdoll ^^' A kind of infinite sandbox !
Ennemies don't respawn, there is no trap in the maps, so why do we have to go down, and up, and down, and ... etc ? So stupid. Sometimes, in some games, just going straight is a good idea.
This game would be perfect with some few ameliorations. A "take all" button, for money and potions. When we got 3-star on night difficulty, why don't we have 3-star in normal mode ? ...
... Fights are almost *Missed* *Missed* *Missed* ... And *Defeated* ... Just annoying, i even don't know how to increase my hit chance rate ... And the stress bar, what an awful idea. Okay, exploring is stressing, but walking in an ALREADY explored dungeon, what's stressing about it ? Exploring took more than one travel, and we lost stress point just to go back to the point we have finished last time.
4/5 : really miss automatic buttons like a "sell all" or a "automatic automatic fight" or anything that permit to automatize actions when it's bucaneers or enforcers or a box or a hurt person. And last thing, fight against cities are soooo random, it's really annoying to try to conquer a town. This frequently happened to me : first try "I do 11 damage / Ennemy does 50 damage", and the next try "I do 45 damage / Ennemy does (only) 13 damage ... Too random for me, and we have no informations about it
I was glad to see a french version ... until i see the translations (moreover only partially translated) ... Sometimes, just don't try new things if you can't ensure to have good results ... Though, good game, 4/5
Finally get the hard badge, after ~4 hours of intense gaming ...
There is not so much advices to give, it's just "try and die" (and pray). And for those who complain about lags, I haven't any of them in all levels so ... check the quality of the game, or your computers :S
And a suggestion, please do a "one life" mode or somenthing like that in which there is no checkpoints but deaths are not increasing. It's just annoying (and too long !) to have to restart every time I die ^^
Very good game, 5/5 ;)