Okay here is a quick guide on how to counter the most common rushes. I pvp a lot and these work most of the time for me. + if it's helpful and you want others to see it. Non cloaked Fighter rush - beating this is simple, a laser will do the trick. Even if they have freeze you'll destroy them before they get close enough to fire. ------cloaked fighter rush----- build a laser like with normal but ALSO put a barricade or empty fighter bay 2 tiles in front of it. The cloaked fighter will decloak to attack it and your laser will blow it up.------tower rush---- build 1 phalanx and it will handle a couple artillery/mjonlers. If they keep building them just keep building phalanx. ----laser rush---- phalanx don't work against beam weapons, so for this try to get 25 metal asap and build a barricade. The beams will focus on the barricades and it'll take them a bit to destroy each one.
One gripe is that the solutions are really easy to see and there is always just 1 solution for each map. Where usually it's nice if there are more then one. But great game regardless!
It'd be cool if every time you won the world got larger. The middle is the hardest part but all you need is a few bombs and a mole or two and it's easy sailing.
Great start! Instructions first off, second how do you heal? Also Pidgey doesn't give EXP or fight back. Also press enter to send out your selected pokemon.
Yeah soul tempest + moon aura = endless machine gun that refills itself with blood on the last level. So even on fool the poor girl is defenseless, my blood never dropped below about 80% because the ninjas were keeping me fed.
I would buy this on Steam if it had multiplayer, and it would be worth whatever price you deem fair. Great game, was not expecting such a polished and natural feeling 3d space combat game.
I have glitched jardines. I click collect, they join my inventory, but if I try to summon them the game glitches. I refresh and the Jardines are back in my barracks saying they need to be collected.
Viking Raiders has been updated (Feb 20 2014) ... we've 'de-facebooked' the game, and have removed the timers for recruiting units and for energy (Spirit). Give it a try and let me know what you think!
This doesn't seem especially useful since you rarely need 1 more energy to do things.