Make it so that I don't have to wait an hour and a half between levels and then we can talk... Here on kong silly wait times gets you nothing but scorn and 1s.
Viking Raiders has been updated (Feb 20 2014) ... we've 'de-facebooked' the game, and have removed the timers for recruiting units and for energy (Spirit). Give it a try and let me know what you think!
office key is on the table, code to the safe is in a drawer in the locked room, cut the blue wire in the laundry room before opening it, gold bar is inside. Good luck my little thieves.
despite the best attempt of your mountain wall the player can still fall off the map. Awesome work so far though! Can't wait for this to be a full game!
Coming soon! I've been working on it for over a year and it has been close to being finished for awhile now, but it has been a huge learning process for me. As a developer just starting out, I think I've learned more in the development of this game than anywhere else.
I just wanna say I played this the first day hit beta, and was dissapointed with it.... so just wanna say good job on keeping up the work, much better :) always awesome when a developer comes into beta and honestly works to make the game better.
Is it wrong if I like goosebumps at the end... 14 men all left their families knowing they were going to die in the cold. But they knew in the end it'd be worth it, because they knew that one day, somehow, what they did would make it so that their ancestors could make it... even if all they did was set a gravestone on top of a trap so that the next person will actually notice it...
Viking Raiders has been updated (Feb 20 2014) ... we've 'de-facebooked' the game, and have removed the timers for recruiting units and for energy (Spirit). Give it a try and let me know what you think!