some glitches like you can continue to access the computers after walking away from them. also the exit in room 6 has bad collision it took me a while of wandering around on a text box before I found it. other than that it's one of the best stealth flash games I've played
way too many levels. and the collision detection affects a mid-explosion ball
very disappointing when you have a great shot lined up and you fire as it explodes and hits a pixel of left over explosion which sends the explosion bouncing off and your ball in the other direction
also there isn't any better way of getting around then the flame spell with any of the higher level spells so I'm always leaving one spell selection on one of the level one spells, not only that but all of the highest level spells are attack based and I find that I don't need any more then one attack so I have lightning cloud, keep one on flame ad
I like the gameplay concept but it's a little awkward to change between spells, like from my low damage high mobility flame thrower to my expensive high damage chain lightning
I don't understand what the whole starting at level one being stupid is all about, there are only nine levels it doesn't take to much time to blow through them and you're allowed 3 strikes... anyway just let me add that I hate artistic colour wheel bullshit and I prefer to work with rgb or cmy, you know real scientific (how the world works and not how 6th century artists thought the world worked) colours
ya it was alright all of the puzzles that didn't involve the use of peripherals were fun but I couldn't hear what that dude was saying at all, and I don't own a printer or a mic or a webcam so to figure out what the hell I'm suppose to do to get around the use of those is not "taking something literally" and more of you saying "oh no I f***ed up how can I make my game fair for everyone... well just say right off the bat, very first words "you can not play without etc..." because if you want to deny players you have to deny them or else you are just going to have to think about how broad you want your market to be before you make a game... don't make compromises maybe you could even try and run some kind of systems test to see if the player has said hardware and if not don't let them play.
like are you just some weirdo who wants to flood kongregate with non-working games? or are you at least a little embarrassed? because I would be, that's why I would never upload a game that doesn't work it's called "debugging" try it.
it really begs the question of why the hell would someone upload a program without testing to see if it's mostly bug free or even gets past the menu... F***!!!!!!