Does anybody know how to do the 11th golden key quest? Also, what are those 2 rooms (one small, one big) in the bottom right of the map? [viewable from the last and second to last rooms].
Bagh, I have left over points to spend in maxed out categories. Skill tree is full, and I do not have points to finish out all the skills. I guess what I am saying is do not bother filling out the tree, you can't get everything even with unlimited points.
Unless I completely misunderstand the purpose of use for archers, I can come up with no reason why they have to suffer from move fatigue. Unless you feel like they are super powerful and that would just make it unfair... but I have a feeling most don't.
Do not get too up in arms about the increasing energy cost for later missions. The amount of gold you gain per energy spent goes up drastically as the game progresses. It is not so bad.
1.) Unless there is going to be a way to trade cards, any chance you can make it so I can enable an auto-sell whenever I have more than 10 of a card? Going through and picking them out is just tedious and I do not imagine anybody really enjoys it. At least make it an option.
2.)War bonds are so they can make money. Unless you have a good idea on how you will give them your money, do not expect a way get around it. You already get them from the daily reward (averaging 1 for every 4 times or something is not terrible). There is a model for this, and the energy cost going up for you the more invested you are in the game causes them income. Now, war bond tournaments might be a good thing if there is an entry fee of kredits and it is handled well (like being able to play other players). Free qualifier tournaments for people with a high enough arena rating would be ideal, and then kredits from you once you qualify for the warbond tourney to participate in that.
Where or where do I get the 2 sets of speakers, the stars, and the bombs (for the last 2 quests and to get the powermetal)? I have opened every treasure box and no luck. Oh, and does anybody know if the enemies in the final bonus zone scale based on game difficulty?
Why is there 3 enemy teams (other than that is how "worms" did it) if we take turns back and forth anyway and they all are against just me? No reason why it is just not one team with 12 people.