Telemarketer: "Worried that even when you dodge a blow, you can't hit your foe adequetly enough? Tired of hitting below 10 on a monster with over 300 or even 400 health? Don't you wish you had something to defeat those nasty skeletons blocking your way from a renowned and long forgotten item? Then try our newest product, the Head Clomper! With a base damage of 56, and a physical to poison alignment ratio of 1:4, you can whomp those baddies where it hurts the most! Buy it today!!" Pet Protector: Dials number on screen and buys one.
Got everything on one playthrough, not including replays of the same level. It's kind of a click and let things blow up game, making it a bit relaxing for some of us hardcore gamers who go for everything right from the start. Great game, loved it. 5/5
@cloaker, the chance to hit from equipment isn't all you must worry about. You also have to worry about Dex is you are attacking Melee-wise. Also, getting your Melee-attack skill up works too. Both combined, you are a repetitive attacking force that dodges the counters. + if this helps out in those hard dungeons.
"Nothing ventured, nothing gained." You do gain something, the ability to stay alive without getting shot or anything. Also, it gets a tad tedious to even try to kill everything on your way up, so killing only when you need to is a great way to help you stay ahead of the speed scroll.
"Hm... are you confused about personal skills?" "Yeah." "Go check the Library." Six hours later. "Cooking... 'Yum! Pie is not a lie.' I thought they'd give me a picture of a cake..." "Quiet! The cake is a lie!"
At first, I was like "Another zombie game? Can anyone be anymore unoriginal?" Next thing I know, I'm swearing so bad a sailor would blush, just trying to find ammo and run away from something faster than me.
Nerdook, interesting take on the defensive games. I actually kind of enjoyed how the kids you save say something that is related to that sin. Also, for survival, I used the Eye Block, Sticky Block, Arrow Block, Gas Block, Flame Block, and Dual Block. You'll realize later that if you make up the right side of Flame Blocks, you can do a solid wave of firey damage. Also, the Dual Blocks go in the middle, obviously. The Gas and Sticky Blocks start of on the left side, so that enemies that climb over will get hit with poison (even bosses). The Eye Block place anywhere, they are used to see the ghost demons and Envy. Reason why I use the Arrow Block is because it's cheap and directional, put it on the right side. Of course, pause the game every now and then to get rid of the cheeses and install new blocks. Then just fly around and whack what you can.
This is how Mario should've been... or maybe this is just the Turtle version of Saw. Idk, all I know is that by the time I got done with the 100k combo achievement, I was still seeing nothing but brown shells covering the screen. Curse me and my costly launchers taking up all of the floor.
Finally made it past Jonestown and into Union City. Lost most of my fellow survivors in Jonestown, last guy fleeing when the wall broke. I just used the AK47 to keep the zombies at bay, buying myself enough time to kill em all and make it through. Almost 1000 zombies killed, anyone care to give me a soda?
For some of those who are wondering, here's a couple of things. 1. This is a mini, he was still waiting for the third installment to be coded at that time. 2. There are other minis, give them time. Lastly, it'll get a medal if it gets a certain review rate.
I'm so glad I no longer use a rubber ducky. They squeek cuz it was used to send a reincarny back to hell. Not that that's a bad thing really. All about Karma.