For the agile achievement, you can often fail a take right away hitting something when you can't see or maneuver. I think it would be better to change it to a distance covered (go 500 metres without hitting X, instead of reach 500 metres without hitting X)
For players. Hit turrets and big nests deliberately unless you are achievement hunting. The Tech bonuses really add.
Suddenly a bunch of enemies get super long range. This guy from about 30 squares away starting shooting my base and blow a massive hole in my defenses and then died randomly.
1.9 million soldiers for a combined power of 29 million people. Are these entire nations invading my land.
Why does the threat just go up endlessly in sandbox mode. My nation going up by a few thousand has the threat not going down and just getting more military techs and building has little effect.
Humans are so boss just focus on the Centre lane(s) with snipers and soldiers then pour commandos behind them (with speed upgraded) to overpower anything in your path.
Ah, that's a bug and a typo left in from the days of old.