Stretched my memory, I had to check my maps on more than one occasion. Those pesky micronations slip my mind.
Lovely quizz game you made there. Thanks.
Entertaining game you've made there.
Also pleasant to see how you listen to suggestions and critique and later implement those in the game.
I've one tiny niggle though; as a compulsive completist, I'd love to eventually be able to max out all three spell sets - just to feel superhuman at the end of a session.
Other than that I'm thoroughly entertained.
Well done!
When you can't see what the items is, that you pick up, a game such as this run into some very basic problems. The environment and the items need to be recognizable, or one is forced to just combine everything and hope it'll yield a result.
The need to constantly click to keep the ball moving gets tired really fast.
Other than that it's a fairly pedestrian (if a bit unusual) platform game.
With a bit of tweaking it could become a decent game.
Thank you for the comment.
I am looking into the movement and reward system as well as tying in the API for Kongregate.
It is still a demo after all (or an Alpha)
Charming and with a lot of potential.
The movements could be better and as PeeCatchU said, restart button and a prompt to go to next level (when such a thing is made of course).
As it is, it's a wholly pleasant sketch of something that could be very fun to play. Can't wait for the finished product.
@Foob Thanks for the kind comment :)