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ForecastMammal's Comments

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MARDEK RPG: Chapter 3

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Dec. 21, 2010

Rating: -2

Shouldn't requiem work on Green Souls? Also, thumbs up if you used Barkskin to defend from the Fire Guardian

Papa's Burgeria

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Dec. 18, 2010

Rating: 3

Yay! Everyone's favorite dead-end job! But now that it's a game, it's COOL!

Submachine 1: the basement

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Dec. 17, 2010

Rating: -4

Somehow there was no tile in the code box, and I had TWO of tile C

Radical Fishing

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Dec. 13, 2010

Rating: 0

The thing that really completes this game is the chill music. Goes great with the wanton destruction.

Desert Moon

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Dec. 12, 2010

Rating: -7

+up if you thought the escape shuttle was a penguin

Desert Moon

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Dec. 12, 2010

Rating: -6

HEY! It's just like starcraft!

Spectromancer: League Of Heroes

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Dec. 08, 2010

Rating: -8

WRATH OF GOD IS OP! YOU MUST BE A CHRISTIAN! IN MY BOOK THAT CARD WOULD DO JACK SQUAT

Spectromancer: League Of Heroes

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Dec. 08, 2010

Rating: -6

YET ANOTHER POST BY ME (sorry) BUT THAT DAMNED SIDESWITCHING MERMAN GOES ONTOP OF MY CARDS AND DELETES THEM

Spectromancer: League Of Heroes

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Dec. 08, 2010

Rating: -5

This is garbage, Polyrisus's phoenix hydra suddenly gained 2 attack points for no reason (No, it was not attacked)

Spectromancer: League Of Heroes

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Dec. 08, 2010

Rating: -7

WHAT! WHAT WHAT WHAT! HE HAS ASTRAL GUARD AND MERFOLK REVOLUTIONARY AND NOW MY WATER GROWTH IS -1! THIS IS RIDICULOUS!

Spectromancer: League Of Heroes

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Dec. 08, 2010

Rating: -8

Some of these effects weren't very well thought-out. "Opponent units with cost less than your Control will skip their attacks" What if I just stop spending Control altogether? I won't ever get hit.

Spectromancer: League Of Heroes

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Dec. 08, 2010

Rating: -6

WHAT HIS ASTRAL GUARD SHOULD NOT BE ABLE TO REDUCE MY RESOURCE GROWTH BELOW 1

Castle Wars 2

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Dec. 02, 2010

Rating: 0

+up if you think Trojan Horse needs to be nerfed

Castle Wars 2

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Sep. 02, 2010

Rating: 4

Trojan horse is gamebreakingly unfair.

Scribble Online

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Sep. 01, 2010

Rating: 1

POST IT DRAW IT

Master of Fortresses

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Sep. 01, 2010

Rating: 6

Unlimited play WOULD have been my favorite if all the enemy soldiers didn't gain the ability to oneshot curtain walls from a distance, and have 99999hp around day 20.

Master of Fortresses

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Aug. 30, 2010

Rating: 25

Grand cannon: "Massive long-ranged cannon" Identical range to every other gun emplacement. How disappointing.

Master of Fortresses

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Aug. 30, 2010

Rating: 7

Day 21 of unlimited mode: Half the attacking army stops just out of range of my defenses and waits, while the other half proceeds to absolutely rape my earthworks walls with what look like oneshots, while ignoring a massive hailstorm of bullets. What.

Castle Wars 2

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Aug. 27, 2010

Rating: 1

GOD DAMMIT THE COMPUTER USES YELLOW ATTACK CARDS ON THE FIRST TURN EVERY TIME

Castle Wars 2

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Aug. 26, 2010

Rating: -6

Aaaargh! This bastard AI ALWAYYYYYS sabotages the ONE card I want to use the next turn! It should pick a card at RANDOM to sabotage, only hit a good card if a spy has been used first!

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