I down grade the red bar... so the game does nothing to the red bar. But cripples my green bar's money production.
What was the point of this game mechanically? HOw did you envision this going?
For example, "-2 armor, -2 weight, -10hp, -5 damage, -2 dexterity".
What is the trade off? Also, where are these hidden stats? Why are stats hidden?
Don't hide stats.
This is a font issue. It's improved for the next update. The negative stats are displayed in red. The + and - glyphs are too small to distinguish easily. Sorry for the confusion.
There is a difference between having "trade-offs" and having purely "cursed" or negative gear. There is almost no reason to equip anything.
So you're just running the same level over and over and over.
And nothing changes.
Too much work on graphics and not enough on gameplay. The invulnerability is bad. The double leveling needed for workers is bad. Slow to start and low returns. Needs major rebalancing/tweaking.
Meh. Underwhelming. Mobile apps don't belong here. I don't get why devs don't know that yet? NEver start a game with sound and don't bring half built mobile games. Needs tool tips. Resizing. Descriptions of abilities. Too much happens too soon with no instruction. And the dying happens immediately with no way to pause, replay, gain greater xp, and the coin to gold system is a weak one at best. You have no coin income aside from quests it looks like. It is quickly breaks down. Needs work, but I'd try it again after a few updates.
TOOLTIPS. I have no fukcign clue what any of the researches do until I buy them. That's a terrible system. Don't be that Dev. Tell me what the cnutfkc things do before I buy them.
Yeah... golden axe bonus weapon for purchase of 500 gem chest. Buy 500 gem chest. Golden axe now says I need to buy three chests. I buy another chest. Then realize it says buy PACK OF THREE CHESTS. Not cool, Dev. Not cool at all.
Thanks for the feedback. The Golden Epic card only shows up with the chest purchases that would award it, which is why you don't see it when you select purchasing chests for gems, if the card is available. But we'll try to make it clearer that it's not available for gems or event currency.
Yeah.... so the game only works while the right-click menu is open. It takes five to ten clicks for the stone to register the click, then you must immediately right click in order for the timer to start counting down. Otherwise it takes minutes for it to count from five to zero. What happened to this game?
At the moment, speed affects hit chance. You start with 0 speed, so you won't hit every swing...
That and there's no gear to further affect the stats yet. It's all on the way!
What is the point of the game? TO watch the quest button getting slower and slower until.. it eventually stops? I don't know... but man... don't upload until there is a game to play.
What kind of person designs a game like this? If you MAKE these games you should PLAY these games. Cuz it doesn't look like you know what you're doing. Not because your code or whatever but because your playability.
This is a font issue. It's improved for the next update. The negative stats are displayed in red. The + and - glyphs are too small to distinguish easily. Sorry for the confusion.