Needs to be a way of selecting a party member and moving them. Seems like enemies find a wounded hero and gang up on them until they are dead. Need to be able to send them back to base to heal or, move them out of the way, or have your healers target them.
So I'm about 20-30 minutes in. I look around, and don't find a shop despite seeing slots for gear. And I still have no idea what the stuff on the right side of the screen are for.
Anyway, I just happen to click my "view base" and see a merchant walking in. Selling one item. For an absurdly high price. A price I won't be able to afford for at least a few hours the way I'm earning gold.
So, my suggestion, have a permanent shop in Base, and bring down prices since you'll be buying gear for five or six or seven guys.
Something happened with this last update. Having everything bought before my reset I was level 8 and at 550,000 our of 568,000.
.
Now After reset and buying increased resource production, and production sector profits with everything bought I'm level 8 at 416,000 out of 568,000.
So somehow I'm missing about 140,000 workers. What happened there?
The only noticeable difference I see in the update is that there are no longer any NONILLION dollar purchases in the shop aside from boots. Then it quickly ramps up in price to DECILLIONS.
How is that meant to make the moon Long Haul phase go any quicker?
Something is wrong with angels on Earth. I've got 5.4 duotrigintillion angels. And I haven't been accruing much lately. After about a week I only have 300 untrigintillion.
The staggeringly slow pace at which angels at high level are gained needs to be fixed. Otherwise, I will no longer be turning a profit in a few resets.
You seriously need to make the crafting system a lot more clear.
I've gleaned how to make the purple stuff. Now I have green boxes. I'm assuming those are for Talismans? However, it isn't clear how to make talismans?
Are the made in order? I just tried to craft a ruby necklace and a crystal, and a batwing or whatever. To end up with just an eyeball?
What is the point of that? I'm losing three very rare, and very hard to come by pieces for essentially nothing since I've already crafted my purple gear.
Are there benefits to collecting the body parts?
How do you craft talismans?
Please fix it so you don't lose your precious ultra rare spawns when testing out crafting.
Sure would be nice to play with people who were the same rank.
I do not enjoy getting one-shot by rocket launchers and homing missiles at level 1. How about you even the playing field? Or give everyone access to all the high level gear on start up?
Great game. However, MAKE ALL THE BUTTONS ON THE CRAFTING PAGE MUCH MUCH BIGGER.
I was unaware that you could craft handles and heads seperately for far too long.
I like the new update. The moon! RAWR!!
However, I kinda feel like there should be a gap between the 25 and 100 double speed upgrades. I'm sitting at 60 million MAI and still have nowhere near enough to get 100 Lasers.
Unless... UNLESS you're deliberately slowing things down so other galaxies are being made available.
I will stick with it. I will be the champion of this game! >.<
Alright. Couple of things. There are no heroic two-handed swords for DKs. I'm at level 90, have been grinding away and found nothing higher than epic.
Also, I've looked all over the forums and have overnight grinded in a bunch of places, is there a Legendary Chest Piece for DKs? If so, where is the recipe found?
Pandaren Ore/cloth/leathers need a severe increase in their drop rate. I'm currently getting about a 5-7% drop rate. And that is for each material. Not just the Ore I need. Late game crafting takes a TON of materials so this number should come up. Or at least make ONE area the ore area, or cloth area, or leather area.
Will be in mobile version. But can't tell when it will happen.