Why does the red thing stop moving? Why isn't there any sort of explanation for the game? Also, what is the point of leveling? What is the SKILL STOP mean? Needs serious work.
Dude... You really gotta work on the shield hit box during the Block Training.
Needs more clearly defined edges. Apples keep sneaking by even though they have hit the edge of the shield. It is infuriating.
Yeah... hey. Its been a week. I reset for the first time and just got, "Karma', and "Paragon".
It doesn't *mean* anything unless you explain the values, or at least show me in the tooltip why I just spent the last week grinding and what does 4.87 karma actually MEAN.
Fix that. It doesn't mean anything or feel like I've actually done anything. I went from having thousands of resources back to zero.
SHOW ME THAT MY TIME WASN'T A COMPLETE WASTE. SHOW ME THAT I'VE IMPROVED MY SITUATION.
I seem to have it figured out. Its a good start. Needs some tweaking though. The catnip per click has to come up in levels, or the cost of getting new cats needs to be severely less. The balancing act of kittens versus wood versus catnip production versus science unlockables is just askew.
Needs some tweaks. I mean.. I don't know how much there is to this game, but after a full day I don't feel like I've really made any progress.
Yeah... something is really wrong with this game. I have sold all my builds and cats, and am still earning science and wood, with no cats, and my catnip production is still negative 29ps.
Needs more explanation.
$ per second isn't an actual representation of $ per second. Its off for me by about a factor of four. So if it says 1 million per second its really only 250k a second.
Okay. Background needs work. Needs upgrades. Its done in four minutes or so. Also, only use whole numbers. The decimals get wildly out of control realllly quickly.
Why am I randomly losing enormous amounts of gold? Well.. enormous is relative. I was just sitting at 34k so I could save up for the mountains... and then suddenly it was all gone. And I hadn't bought anything.
If you give bosses unlimited mana.. it leads to unending fight I've literally been standing here for about 19 minutes trying to kill a boss who refuses to go under 20% health. he just keeps spamming heals.
That's ridiculous.
There're only 2 bosses who can heal themselves (and I'll cut their healing powers today or tomorrow), but most mages will heal injured enemies constantly, including bosses. Better get rid of them first.
There are 2 ways to change the x1 x10 x100 multiplier on the upgrade windows. You can click on the button or you can use the SHIFT or CTRL button. If you hold CTRL and click outside the game window at the same time, the key get stuck (Unity problem). Pressing CTRL and SHIFT usually fix the problem. Otherwise reloading the game also fix it.
Sooo... early game. Its too slow. As there is no way to actually speed up the currency per second you're just waiting. The forced growth of lower tier currency is a bad idea. Its so damned slow. And all that wasted time and extra unnecessary expenditures make it nearly unplayable for me. Finally having a second attribute to level, vision, which takes also too long to gain any sort of return makes it all the worse.
Remove the multiplier for next level currencies. Artificially slowing down the pace, and making it more difficult in an idle game is the equivalent of an escort mission. There is no joy in it. Remove the multiplier need, or add an active component to make the early game more bearable.
My worry has been the game not taking long enough to go through, rather than too long. I'll do the same thing with pace I'm doing with text size now to get a good read on the situation.
Sure, that makes sense.