Whether or not you win a territory is completely random and I don't personally find that to be fun, especially when one of the badges is based on how many turns you take to win. I can't even get the gold for the first level because winning in six turns assumes perfect luck that just refuses to happen. Right off the bat, you need to get lucky and be able to get Ukraine and India on the second turn. If you don't, you're done, you can't get the gold. If that works, I attack Indonesia with well over twice as many armies as the enemy has and over and over again I lose.
I don't understand the rules. The tutorial made it seem like you have to select three things and they either have to share a color, shape, or texture or they all have to have a different color, shape, or texture, but that isn't working.
Don't worry about getting gold medals until you've beaten all fifty castles. You get a super bomb for doing that and it makes it easy to get gold on everything.
The thing I hate about this game is that some of the levels are designed in such a way that you can't hope to know what you have to do. Level 15 of the winter games is one such level. There's no way for me to tell where most of the gaps are.
The tri-shot is basically worthless. The best way to go through the game is slowly advancing and killing enemies as they appear while remaining distant. That means you're rarely fighting many enemies at once, so you're not going to hit with more than one unless the enemies are very close.
There should have been an automatic pause function if you clicked outside the game window. The game relies so heavily on shooting enemies on the edge of your camera view that you can't help but occasionally click outside of frame.