The end phase of the game is really painful. Millions of coins, max beasts, full arcana, full food, no challenge and crossing the entire continent in dozens of tiny steps.
The hard achievement is one off the easiest on kong. I rushed easy mode and Splitter mode with one area burst, two boost and (on easy) one ghost tower. Start a view waves early, use the boost-items, upgrade, start the rest of the waves, upgrade the rest and add towers when needed. It took about 1 1/2 hour to finish the hard achievement.
The only thing I really hate is that you can't hit with the point of long melee weapons. For instance you can only hit with the staff of the battle axe not with the actual blade.
Anyway: 5/5
I just played through the entire campaign. I can't understand what everyone is complaining about.
Instead of powergaming through dungeons to get money for ressources you can follow the line of tacticals to achieve craftmanship and materials. I had more than enough ressources and skills to craft anything I wanted during the entire game. I think the crafting system is very well integrated into the game.
I had no problems with lagging on my 3 year old laptop. Combatspeed was ok. I was normally able to complete a dungeon within 15 minutes. Overall playtime was 9h30 including all the sidequests.
I gave the game a rating of 5/5
For all those who want to get the Endless-Tower badge: Just take as much Mysterious Elixirs as possible with you. Key to success is to go as far on the first try as possible. At some point you will be able to line up entire lines of creatures. Killing those gives massive EXP and enough money to get back into the tower if you need to take a break. If you restart the tower, you won't have enough monster to line up anymore. I finished in two runs and had in the end lvl 37 with about 1400 HP and 66 AP.
"The Hand" is quite a fearsome guerrilla-tactic. Especially if it's done from about 150 feet away. I don't want to finish the last level by grinding it. Anyway: 5/5
The should be a refreshable training level or something after you beat the different temples. Maybe you coul double the "spawnrate" in them. That would allow some reasonable practice for some off the extrachallenges. You would also be able to try different strategies and equal out some off the leveldifferences.
I recommend using the lether bracer, the beer belt and the ninja headband. I used the beer bunk helmet for convenience.
Don't underestemate the Control-ability. Crashing into any kind of stuff can easily lift you up a few thousand feet. The higher your level is the flater you should shoot your nerd.
I got lucky and power smashed directly into a cannon. With the combined powers of cannon and power smash the nerd flew about 100.000 high and 500.000 wide without using any other smashes. I ended up with a total distance of 1,254,236 feet!
It was playable with qwertz-design, just use one hand for left right movement and the left hand for shooting and jumping. 5/5 I love these old school games
Two bugs in 2 Minutes:
First I want to attack a castle and my ship passes by the castle and starts a journey to nowhere. I restart and with the second fight to some castle the game forgets to show the buttons, so I can't continue.
Mayor bug: Whenever I reload the game I'm getting money for all the achievements I got. I could just restart the game several times and gain thousands.
It's the most commercial game I found on Congregate. You won't find any items, you can't sell any items, you need about 5 time worth the silver you get for buying weapons on your level, you can't buy armor with silver and their are two giant quests with a reward of gold so low you can't get anything useful with. I prefer not buying my badges with money or identity.