This game is exactly like Upbot Goes Up... until level 10ish, when you see rotation. Some UI that needs to be in place: This game doesn't support movement with arrow keys; The undo button doesn't look like an undo button; The level number does not indicate that it takes the user to level menu. That aside, the game is a fun experience.
It seems unnecessary that you moved this version of the game to Unity, since that probably required reprogramming a lot of code. You could've kept the same code, since the game has a very similar layout to the first. Also, not using Unity means fewer plugins for your users :-)
I like how I made a big huge U of B/R branches on the robo-children level that runs in O(1) time, and the malevolence engine says "I see what you did there" and considers me a cheater. It runs in constant time, so I don't care that it couldn't handle strings longer than the perimeter of the workspace :-P
'twas a fun little game. I liked how the puzzles were easy and open-ended (sometimes I had 0s or -10s instead of just 10s). The sound effects were cool, and it seems like it'd be fun to play on a touchscreen.
After trying to win multiple times, my first victory took 4011/4000 frames. Assuming 1000 frames/minute, I was slow by 0.66 seconds -_- I officially hate this game.
Awkward glitch on level 30. If you beat the axe boss and die at the same time, you get the "You've Been Pacified" screen as well as the cutscene, and you are then attacked by the next bosses while dead.
I have joined the many who have rated your game one star because of the stupid "honor system". I agree that it promotes nothing but pre-flop all-in betting, which is the antithesis of a good poker match.
okay, I completed the game and instead of some sort of "Game over" screen, I was greeted by a debug log that had been recording since I started playing. I cannot get back to the game and would like to finish. (The last words of the log were: "ERROR:Failed to retrieve level from level index: 39")
at just over level 150, your max health becomes negative! this is a slight problem for anyone who would like to play the game. (This happened to me on the 49th level of the endless dungeon -_-*)
assuming you can recognize each symbol within 3 seconds, you have to type ~40 wpm to get the second hard badge. Both of these goals are almost impossible, especially considering some of the words given are STAR OF DAVID or BOWLING BALL, meaning you have to type faster to get that point, however it still only adds 3 seconds back to the clock. On my closest attempt, I had 19 points and my last word was "die", but I hit enter after time ran out, so it posted my name as "die". I took a hint and gave up.
For those of you who, like me, had a bug with initializing, just put this url in your browser and go straight to the game: http://assets.kongregate.com/gamez/0017/6446/live/orboxc_new_v1.2-noads.swf?kongregate_game_version=1369738852
Yeah I checked that too. The game itself works. I think maybe kongregate changed something and sponsor do not know about that yet. So their API call do not match with the updated stuff if it is so.
amazing game, but whenever the storylines crossed, I didn't revisit them because I thought I had achieved all endings down that route already. I ended up having to redo all paths so I could unlock the endings. Maybe you should highlight all routes where you haven't unlocked all endings.
I used to have a game just like this on my android phone. It was called Push Roll and it had the same playing style and similar graphics. 1/5 for lack of creativity. https://play.google.com/store/apps/details?id=com.magmamobile.game.pushroll
To beat the 10x hydra level, focus on mostly attack, sometimes health, and rarely revive. Grind each of the hydra levels until you can win without a revive before moving to the next hydra battle level. On the last level, you should get the hydras to 1/3 hp on your first revive and have about 5 dead by your second revive. I only used the Z key, since the other attacks are interrupted by the enemies' attacks. Great game, 5/5 I loved all the quirky characters, especially the duck :3. {Developer: there is a major memory leak and it really sucks since survival mode is now cpu-dependent, not skill related. Also it takes away from the fun of the game :(. }
For whatever reason, the last non-boss level is unattainable. I always get near the base, on the verge of victory, then BOOM! EVERYTHING shrinks and blows up and I lose :( other than this major bug, the game gets a 5/5 from me. This bug also happened on another level, but even though the exact same thing happened, I won that level.
:D Thanks freewig!