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FreshPrinceofRR's Comments

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Contour

Play Contour

Mar. 12, 2008

Rating: 0

awesome concept, amazing programming skill, i just wish the game was more playable.

Agnry Faic 2

Play Agnry Faic 2

Mar. 04, 2008

Rating: 0

don't play mono first! it's boring!

Evenator

Play Evenator

Feb. 27, 2008

Rating: 0

wow... you're like, a code genius or something. i must say, for songs that rapidly change volume it's kinda ridiculous. but wow... still stunning.

The Final Fantasy Line Avoider

Play The Final Fantasy Line Avoider

Feb. 27, 2008

Rating: 0

doesn't work :(

Frozen spider

Play Frozen spider

Feb. 27, 2008

Rating: 0

you've got a good thing going. can't wait for the changes!

Bluep

Play Bluep

Feb. 27, 2008

Rating: 0

no warning as to where the lasers are coming from? no thank you :(

Bricks

Play Bricks

Feb. 26, 2008

Rating: 0

really hard game to get used to so much so that I found randomly clicking to be more effective. haha

The Commanders Sister

Play The Commanders Sister

Feb. 26, 2008

Rating: 0

So.. the planes took me out in one round, easy. I unlocked the weapon too... That was pretty much impossible to defeat.

- Music in Motion -

Play - Music in Motion -

Feb. 19, 2008

Rating: 0

First thing I noticed is that it was annoying when you jumped and couldn't see the ground. It's imperative to know what's under you when you land!

25 Boxes

Play 25 Boxes

Feb. 19, 2008

Rating: 0

neat concept when it started flipping, but it has very little to do with peripheral vision, i'm afraid :\

Pillage the Village

Play Pillage the Village

Feb. 17, 2008

Rating: 0

ADS MID-GAME!? NO. 1/5

Treasure Seas Inc

Play Treasure Seas Inc

Feb. 12, 2008

Rating: 0

couldn't load my saved file :( not too bad a game, sound effect keep it interesting, i think. boo sharks!

Roll

Play Roll

Feb. 12, 2008

Rating: 0

excellent execution, but the game itself isn't worth much :( pretty laggy, too, for what seems to be a very simple physics engine. clicking rapidly works better than holding the mouse down, which is the purpose of the game.

ZunderFury

Play ZunderFury

Feb. 04, 2008

Rating: 0

some cool enemy units, but character control is basic and boring, and visual design leaves something to be desired. nice balance though, very tough.

Flip It

Play Flip It

Jan. 31, 2008

Rating: 0

Lots of fluff for a really simple, boring game.

Spin The Black Circle

Play Spin The Black Circle

Jan. 31, 2008

Rating: 0

I liked the game... 'til I wanted to shoot myself in the face... checkpoints would be nice.

Boombbox

Play Boombbox

Jan. 17, 2008

Rating: 0

level 18. yay. I don't think the vocals are voice overs are creepy enough. - GOOD -... - GREAT -... - AWESOME - ... if they were going for shudder-worthy, they just fell a little short... "ooh, that feels so - GOOD -..... * shudder *

SuperBalls!

Play SuperBalls!

Jan. 17, 2008

Rating: -1

with a name like 'superballs', it has to be good! (please for godsake make the instruction page easier to read...visual hierarchy is non-existent)

Planet Protector

Play Planet Protector

Jan. 17, 2008

Rating: 0

really just a game of how-fast-can-you-shoot-the-thing- that-makes-all-the-meteors-go-away. Spinning is cool, but gameplay is pretty poor.

Vector

Play Vector

Jan. 13, 2008

Rating: 0

Wish it had an end... or something. It just keeps going on and on and on. Yeah, blue things suck, but often the game gives you the appropriate upgrades at the appropriate times to deal with your surroundings pretty well. API?

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