Quit shooting down the idea of different ranked cards. There's obviously some cards in the game that are stronger than others, therefore they should be harder to get. Conversely, weaker cards should be easier to get. So, my suggestion is this: do not limit games to either 3 or 5 cards. Give each card a numeric value based on unanimous decision by us (the beta testers) and have a point value limitation on each game instead. This would lead to a larger variety in games and more interesting tactics. Of course, character cards would be worth much more than items. But can you imagine a hella buffed up character against a bunch of characters with no items? I think it would be interesting. Btw, no flaming and stuff. Suggestions are suggestions, not permanent changes to the game.
Tefair hides, you move far, problem solved. Your character has no ranged moves? Then he or she *cough Helene cough* can probably take a hit of ambush without much trouble. Just enchant blade while hes hiding and hit Tefari hard with Frenzied Strike after he uses his ambush.
If two attacks have the same speed, the player that chose the attack first goes first right? Well why is it that when I try to use knee bash against spiked boots (both 7 speed), spiked boots always goes first even though I am positive I selected the attack first. The other player was still choosing his attack after I locked mine in (in fact I was tapping the mouse to get the attack in before him).
lmao...i went through the whole game and then read the comments...you can move with wasd...i was gonna rate this game ridiculously low for its difficulty, now i just feel stupid
Wow all these people are just not good enough to enjoy this game. Sure, it gets a bit repetitive and difficult towards the end but the gameplay more than makes up for it. And if you look past the diverse levels, fast paced gameplay, and interesting storyline, you can still see the small details that make this game awesome. Look how many guns there are for one, it rivals many counsel shooters in volume. And each weapon, experimental or realistic has a ammunition designation thats pretty accurate as for as I know. The ak definitely uses 7.56 mm. And all of you guys were just complaining because you suck too much to actually do well in the game.
The weekly challenges need more character cards. i know characters are harder to make and more complicated than items, but we cant build any deck without at least some characters.
I wish there was some way for newer players like me to somehow get those cards from older challenges. Also I wish someone would have written a starter guide or something in the tutorial. The tutorial offers basic information about battles and cards, but never told you any really good tips for building decks. I made the mistake of getting barely enough characters for my deck and stocking up on items. Then, I found some items weren't as good as I thought they were and the same with some characters. There needs to be a way to repick the 3 starter cards. And it would be great if new players could somehow get some more cards.
omg i dont know how i beat the last challenge, it wasnt even fair. first of all, the computers have godly aim with the sniper rifle and they always seem to get them some how. and 3 against 1...why??? i think the only reason i even had a chance on that level is because i got the mp7 early and alot, which seems to be the only really effective weapon for humans in the whole game. and another thing...why do your teammates always suck? the one where yo had to fight the mummy team with orus, i always get like 20+ kills and be at the top of the list while my damn teammate is at the bottom with a measely 4 or 5 kills. that level was like 3 on 1 all in its self. the only good thing my teammate was good for was dieing. but besides all my ranting, the gameplay itself was pretty good. it had good variety in weapons maps. if you make another one, fix the teammate ai issues, the ridiculous sniper shots, and near impossible odd man matches against you.
i got the easy badge and left the game because i didnt really like it. when i came back a little while later to try for the hard badge i started enjoying the game alot more. i just like how you can choose between taking a risk and upgrading your pod or playing it safe and killing everything. 4/5
after playing world 1 for the badge i realized again how ridiculously good this game is. world 1 was good, this game is better in every possible way, making it very good. 6/5 if i could
probably should have been a hard badge. i thought it was great game. the people here are just complaining cuz they cant beat it. the only flaw i see in the game is that the weapons and recharges go from easily affordable to ridiculously expensive by the last wave. i didnt use a single nuke the whole entire game because i was busy recharging shields and the essential guns (which i think is the rifle and laser). another thing that bothered me was the fact that the pistol was more effective on goliaths and mammoths than shotguns or rifles...but the pistol saved my ass in the last wave cuz of its one hit headshot kills and fast firing so i cant complain.
BattleBot Endurance Champion
Dude! You just completed the BattleBot Endurance Champion achievement in Hover Bot Arena and won the BattleBot Endurance Champion badge and 15 points!
as you can see it was possible to get past level 3. i in fact didnt have any trouble doing so. so its just you if you can get past it.