I honestly do not understand why everyone is complaining about the price. It really is only expensive when you go for master/expansion packs, which, to be honest, are truely the only rip off in the game, as they grant essentially the same stuff as an advaced booster. Honestly, the game isn't "hard," people just need to have a solid deck, which can be done very easily with only commons, which are very easily bought in game if you're ready to be a completionist and go back to levels to get thier bonuses. And late in the game... not even then.
Excuse me, but eggs are NOT good for you if thier shells are red, explosive, have blue mold inside, and/or have shells that dissapear periodically then come back.
Okay people, if you're tired of leveling up, I've found a pretty simple solution. If you walk around, you'll eventually get ambushed. In the first map after you choose your class, this will only cost five energy, or 10 minutes of charging. Then use the EXP you get from these ambush battles to (eventually) level up.
i find some of the puzzles easyly bypassable, last time i checked it should have one solution. instance: you can complete level 20 without using the zebra.
for those complaining about hard mode, allthough i haven't won it all yet, i find it generally easier to have a deck almost entirely about raising your castle to 100. try that.
i find it idiotic why swords and wands appear when i'm an archer, swords and bows appear when i'm a mage and bows and wands appear when i'm a warrior. i think weapons from other classes should NOT appear.
i have noticed that when a person dies, they give souls equal to roughly half the level they were when they died. and you need sight equal to X4 your land for your people to see the entire world.
here is a tip if your trying to get a very high score: stay to the green lines and if it gets too difficult, hit something. hitting something slows down your speed.