How could a game so heavily influenced by Puzzle Quest (a game series I love) be so goddamn awful? Let's see. (1) The AI is such that it's a constant scramble to collect the Skull tiles, rather than formulating any sort of strategy. (2) It takes FOREVER to learn spells and, again, because of the AI, you never really use them. (3) There's such a preponderance of skull tiles on the board, that if you try and do anything OTHER than damage your opponent with them, you get clobbered. A truly great game style, brought to utter crap by bad programming. 2/5
When playing as the Hobo Mage, remember that his magical affinity is determined by his weapon. Rotting Red Snapper = Water; Empty Bic Lighter = Fire; Polished Ball O' Poo = Earth; Gymsock Slingshot = Air. Don't waste your Dirty Diaper Bombs on low level enemies, save them for the bosses! And above all, save up your Gold to buy th Stolen Shopping Cart. It's the best defense he can get.
Awesome game. Reminds me of the old PnC's of the early 90's. Great stuff, though could have been longer, and for some reason, the FMV was stuttery for me. Oh well. o,O 5/5
Okay, thanks to the size of this game making the chat pane time out, and the fact I now have to log into chat to get badges, I can now never get another badge in this game. THANKS A LOT KONG!
I tried really hard to like this game. It seemed my cup of tea.
Buuuut...
After three straight complete obliterations without capturing another single prefecture of my own, I realized this game was way out of balance and completely awful. 1/5
Start with a Machine gun. Throw out as many Dummy Turrets as you can afford. DON'T SPEND ANY MORE MONEY UNTIL YOU CAN AFFORD THE DISC LAUNCHER! It's the best primary weapon in the game. (Upgrade Rate of Fire before Damage. It helps.) In later levels, buy a Sky Minefield and upgrade the hell out of Quantity on it. (Also helpful in later levels are the Shield and the Damage Buffer.) 5/5, Can't wait for the next one!