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furrymessiah's Comments

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Guns Don't Need People

Play Guns Don't Need People

Jul. 30, 2020

Rating: -1

If I could vote you 0 stars, I would.

BackDoor- Door 2

Play BackDoor- Door 2

Mar. 18, 2017

Rating: 1

Really digging the homage to Earthbound in this game series.

Kaasua

Play Kaasua

Jun. 22, 2016

Rating: 4

Simply freaking amazing. Simple, addictive, and the music is awesome.

Developer response from RobberDocks

Wow! Thanks! And for my first try at making music too!

motion: b

Play motion: b

Jun. 09, 2016

Rating: 8

Really interesting concept. With some polish, I could see this going on itch.io and making a bit of dosh. The game would be helped immensely by a single tutorial/help screen. A menu screen would be good as well. A results screen after each game ends. And a personal high score table would be good (I agree with the leaderboard hacking comment below).

Planet Running Master

Play Planet Running Master

Jul. 25, 2014

Rating: -3

Your game resolution is rubbish.

Wolfgang Fights The Future

Play Wolfgang Fights The Future

Jul. 06, 2014

Rating: 2

"Q: Do you keep the florins after you die and restart the wave? A: Yes you do." You're a bald-faced liar. I just retried the same wave three times and didn't keep a cent.

Curl Up and Fly!

Play Curl Up and Fly!

Jun. 07, 2014

Rating: 1

Another awesome game by John and Jimp. You guys knock it out of the park every single time. And the Kongpanion integration is awesome. I'm getting 2 million in coins with every launch. :3 5/5, fav'd.

Pull the Wire

Play Pull the Wire

May. 04, 2014

Rating: 0

Too much RNG.

Abduction

Play Abduction

May. 01, 2014

Rating: 6

Fun game, semi-interesting...but falling off the platform when I'm nowhere near the edge AND trying to jump off of it? Bad mechanics.

Idleplex

Play Idleplex

Feb. 21, 2014

Rating: 7

I hope all the cheaters get hit with a banhammer. Game has less that 10k plays and you have over a billion points? Go die in a fire.

Space is Key Hell

Play Space is Key Hell

Oct. 28, 2013

Rating: 1

Level 9 is my breaking point. Thank you, no more.

Peacefree: ILA

Play Peacefree: ILA

Mar. 29, 2013

Rating: 2

It's not enough that you put 'hints' in for Act 4. It's literally that you cannot adequately prepare for the boss fight in that little amount of time. It completely kicked my ass on Normal, even when I knew it was coming, because you simply do NOT have enough time to prepare for it.

Developer response from helgravis

I reduced the number of enemies in Act 4 Normal mode (old save files may not be updated). But you can still fight the original number of invasion forces in Hard and Heroic mode, in case you want a challenge, lol.

Robot Rising

Play Robot Rising

Feb. 13, 2013

Rating: 1

Didn't see a bug report button, so I'll put it here. When I was in a Random Medium Complex, I wasn't able to pick up loot boxes that were positioned on an inclined terrain.

F.P.S.

Play F.P.S.

Jan. 22, 2013

Rating: 13

A decent game with an interesting coding interface and good music. Learning curve is a bit too steep, though, IMO. 5/5

Sky Quest Beta

Play Sky Quest Beta

Jan. 05, 2013

Rating: 1

Third suggestion: It would really, REALLY be nice to know what and/or where the hitbox is. I seem to get hit from bullets all over the place, when it appears like they're going to miss.

Sky Quest Beta

Play Sky Quest Beta

Jan. 05, 2013

Rating: 5

Second suggestion: Dunno if you have this in the works or not, but how about having leveled loot? Getting a vulcan that does 4 damage when I'm shooting one that does almost 200 is kind of silly.

Sky Quest Beta

Play Sky Quest Beta

Jan. 03, 2013

Rating: 4

I like it. Despite the Pay to win stuff tacked on there, I've had a good time so far. My first suggestion: fine tune the gold/shop system. Maybe put a refresh timer on the shop rather than changing after every battle? Several times I was only a few gold shy of a weapon I really wanted, only to have it disappear when I went into a battle to get the funds required to buy it.

Developer response from BerzerkStudio

Hey thanks for the feedback. I agree that it can be annoying, good point. Thanks again !

They Took Our Candy

Play They Took Our Candy

Oct. 18, 2012

Rating: -2

I'm getting CONSISTENT lag/sticky movement keys from Wave Five onward. IT IS GAME BREAKING. Please address this.

Dream Symphony

Play Dream Symphony

Oct. 02, 2012

Rating: 217

I humbly request a volume control, rather than just all-on or all-off. I like the music, but it's quite loud for me.

Developer response from 1g0rrr

I made ​​the music more quieter. It was louder than the standard value for the games. Thanks for paying attention. I hope that the volume level is comfortable now

Blend-a-Ball

Play Blend-a-Ball

Oct. 02, 2012

Rating: 2

This game is terribly confusing. Not even going to bother rating it.

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