This is a really challenging and well-made game. I'm only up to level 14 (its going to get harder...). However it really needs a save function, because I'm not sure I'll be able to do the whole game in one go.
When I first played this a while ago, I gave it 4/5. I thought it was fun, but had a few flaws. Then I played "I am Playr" and quickly became frustrated with it. I remembered about this game and started playing it again and changed the rating to 5. Well done for making a fun, humourous, easy to use yet challenging game, that doesn't try and snide money out of you at every turn!
I enjoyed that a lot, but at the last level I didn't feel like I'd been challenged. If you make a sequel I think you should use all the same bomb types but make much harder levels to get to in the game. That is not to say this game isn't fun, because it very much is!
Well done on this. You haven't messed around too much with the basics of the game, but the addition of the mirror and the more frequent and varied "silly levels" are an improvement on the first game, which was boss anyway. I also enjoy the mini-game of guessing who the celebrity name drivers are meant to be (I made that game up)
This game is brilliant. It is defo the best Ludum "minimalism" game. It is truly minimalist and it's pure fun beacuse of its good concept. I upgraded my rating whilst playing it because I liked how you have to use different skills to get past each level
I like how the game stops when you have made an infinite loop. I did one on purpose to mock the laws of physics, thank you for stopping me destroying the universe.
This game was a good challenge. It would of been frustratingly hard if you didn't get to retry at the start each screen you failed on. Fair play to you for that
I've solved the first "murder" - the creep was high on drugs and crashed his car, then put a bag over his head, tied his own hands up and locked himself in the boot to make it look like a murder!
I really liked this game. Despite what others have said about it, I thought the autopause was a good feature, for me the game moves at the right pace because of it. I would like to speed the game up more though during times when I have to wait for cottage or facility upgrades. I'd also like to be able to move buildings instead of destroying and rebuilding. Also, those janitors must have a better union that the stall workers. They get three pay rises in a month while the stallholders have to work a whole day just to buy one item that they sell!