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Galev's Comments

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Haunt the House

Play Haunt the House

Oct. 31, 2011

Rating: 0

Would be convenient if you could possess doors and close them...

Swords & Potions

Play Swords & Potions

Oct. 30, 2011

Rating: -2

Points are contributed this way: 1st you're in a guild (even in a 2-men guild), 2nd you select an idle worker (increase game speed if they are working on some long project), 3rd you go for "more" and then for improve. Then you select what to improve for which guild member. you can not improve for yourself. You can accumulate a maximum of 1k improvement points/worker. They replenish by in-game hour according to the worker's co-op skill

Swords & Potions

Play Swords & Potions

Oct. 29, 2011

Rating: 3

Haggling is available, but only after you move the shop.

Swords & Potions

Play Swords & Potions

Oct. 28, 2011

Rating: 9

For all those who start anew and are confused: suggesting and haggling are still in the game, they become available when you move your shop. Rate this up, if you think this is something others would want to know. I for one would have been happy to be told.

Swords & Potions

Play Swords & Potions

Oct. 28, 2011

Rating: -2

Am I blind or haggling and suggesting are entirely removed? And if so, then why have a skill to enhance them?

Touch the Bubbles 3

Play Touch the Bubbles 3

Oct. 25, 2011

Rating: 3

The particle effects are often annyoing. Can't there be a way of turning them off?

Town of Fears

Play Town of Fears

Oct. 23, 2011

Rating: 1

The Butcher... Was that a Diablo reference?

Developer response from aveeMuhaGames

A bit ;)

One and One Story

Play One and One Story

Oct. 19, 2011

Rating: 0

It's like the happy twin brother of "The company of myself". (this was supposed to be a compliment to both games)

Rebuild 2

Play Rebuild 2

Oct. 19, 2011

Rating: -3

Just noticed that the main-menu pisture is seriously messed-up anatomy-wise. Teeth do not grow out of your nose. There is a maxilla ("upper jaw") - at least in most cases ;) Not a big deal, but it looks really weird when taking a closer look at the picture. And I guess it's a rather embarassing mistake for the artist... Still a good game though.

Factory Balls 4

Play Factory Balls 4

Oct. 18, 2011

Rating: 2

I'd love to see a spin-off with a story behind the Factory-Balls factory and the one(s) ordering all the fancy balls. Just saying.

Fantasy Online

Play Fantasy Online

Oct. 16, 2011

Rating: 0

Pointy stick? Is that a Goblins reference?

Rebuild 2

Play Rebuild 2

Oct. 13, 2011

Rating: -3

It would be nice if you could scroll the screen without having to select a building first.

Nick Toldy and the Legend of Dragon Peninsula

Play Nick Toldy and the Legend of Dragon Peninsula

Oct. 13, 2011

Rating: 137

Oh, from the "kolbas" reference I wasn't 100% sure, but now seeing that the witch is called "Rhonda Ghonos"; now I am happily reassured this game has Hungarian connections. Always a good thing to know. Keep up the good work! :)

Nick Toldy and the Legend of Dragon Peninsula

Play Nick Toldy and the Legend of Dragon Peninsula

Oct. 13, 2011

Rating: 1

Yay for Eastern-European cuisine reference! That's how we make food here: we kill animals, grind them and them stuff them into their own intestines... sounds much more grosse that it actually is...

Post it Draw it

Play Post it Draw it

Oct. 12, 2011

Rating: -1

This game gets worse every time I give it an other chance. Most words are ridiculous and impossible to draw, like "metal" or "carpenter" or "black pudding". What the...? :S

Detox

Play Detox

Oct. 06, 2011

Rating: -1

Well, as bombs replenis if you start a level again, but you get all the doe points if you lose, you can just go hardest wave and use 3 bombs and earn a bunch of points...

Detox

Play Detox

Oct. 06, 2011

Rating: -1

The aiming is awkward...

Story Hero

Play Story Hero

Oct. 05, 2011

Rating: 0

Well, that was short :) But fun. Awaiting the final, polished verson ;)

Demonrift TD

Play Demonrift TD

Oct. 03, 2011

Rating: 0

I would appreciate a tutorial that doesn't just leaves you. I mean at least tell me, that "This was the tutorial, don't expect any more help or explanation as you go, 'cause I'm outta here." I feel rather abandoned. I miss some explanation about building, training, ending my turn. I guess it's not neuro-science, but if I say "Yeah, I'd like a tutorial because I like my hand being held at the beginning." then please don't just throw me out for the wolves. :) Thanks for considering.

Swords & Potions

Play Swords & Potions

Sep. 20, 2011

Rating: 2

I really start to sympathize with the NPCs when after a failed haggling attempt. "Is this how you treat all your customers?" and "Your haggling disgust me." and of course "!@#%"

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