Points are contributed this way: 1st you're in a guild (even in a 2-men guild), 2nd you select an idle worker (increase game speed if they are working on some long project), 3rd you go for "more" and then for improve. Then you select what to improve for which guild member. you can not improve for yourself. You can accumulate a maximum of 1k improvement points/worker. They replenish by in-game hour according to the worker's co-op skill
For all those who start anew and are confused: suggesting and haggling are still in the game, they become available when you move your shop. Rate this up, if you think this is something others would want to know. I for one would have been happy to be told.
Just noticed that the main-menu pisture is seriously messed-up anatomy-wise. Teeth do not grow out of your nose. There is a maxilla ("upper jaw") - at least in most cases ;)
Not a big deal, but it looks really weird when taking a closer look at the picture. And I guess it's a rather embarassing mistake for the artist... Still a good game though.
Oh, from the "kolbas" reference I wasn't 100% sure, but now seeing that the witch is called "Rhonda Ghonos"; now I am happily reassured this game has Hungarian connections. Always a good thing to know. Keep up the good work! :)
Yay for Eastern-European cuisine reference! That's how we make food here: we kill animals, grind them and them stuff them into their own intestines... sounds much more grosse that it actually is...
This game gets worse every time I give it an other chance. Most words are ridiculous and impossible to draw, like "metal" or "carpenter" or "black pudding". What the...? :S
Well, as bombs replenis if you start a level again, but you get all the doe points if you lose, you can just go hardest wave and use 3 bombs and earn a bunch of points...
I would appreciate a tutorial that doesn't just leaves you. I mean at least tell me, that "This was the tutorial, don't expect any more help or explanation as you go, 'cause I'm outta here." I feel rather abandoned. I miss some explanation about building, training, ending my turn. I guess it's not neuro-science, but if I say "Yeah, I'd like a tutorial because I like my hand being held at the beginning." then please don't just throw me out for the wolves. :) Thanks for considering.
I really start to sympathize with the NPCs when after a failed haggling attempt. "Is this how you treat all your customers?" and "Your haggling disgust me." and of course "!@#%"
A bit ;)