Cool idea...but too easy. Its basically 2-dimensional because you can't rotate the stars far enough to see the view from the side or from behind, making it incredibly easy to just tilt the stars to become flat without having any idea what it is supposed to look like.
Sweet game, was not too difficult or too easy, would be nice if there was less houses on the side for zombies to get stuck on but worse things have happened
Awesome. Pretty easy so you don't have to try too hard, but you can't just mess around the whole time either. Great upgrade system, although the achievements get in your way during the game...
Also, if that Xade kid reads this he's an idiot. The title was not misspelled. It's supposed to be Infectonator. Duh.
Eh. Its ok i guess. The actual level editing idea is kind of neat, but it doesn't really play into gameplay a whole lot... it seems more like a fill in the blanks kind of thing
The main focus here is still on the platforming... the level editing is a good idea but the way it is presented here is far too straightforward, there's not really any alternate method to any level, you might as well have just made a really good platformer instead.
Really great game! easy to balance your "character" without going too strongly any one way, not too difficult of a game either. Been hearing problems about quality but my computer is fantastic so no problem for me.
Only reason i couldn't 5/5 this is the pathfinding AI is pretty bad...when planting on a planet you gotta have that thing fly in just right, and your ships have a really hard time getting where you tell them to go as well as detecting enemies and buildings nearby
Yeah...not as good. You die wayy to easily, and there is too many upgrades to really effectively choose and use one without dying for lack of the others. Not a step forward here...