Really cool game, nice to see a TD that has at least a decent intro instead of just a "play" mode. A little slow paced for my tastes, and i would kind of rather have most of the tools available to me from the start...but still not bad by any means.
Fun game...just plain too short. Really well done though, fun to play. Kind of simple however, you could pretty much run the game with just your original attack. Still fun though.
Even if your English was terrible, it couldn't ruin a game like this. Really fast paced, keeps you on your toes, but is manageable at the same time if you can focus. Its also nice that you have your choice of weapon instead of just the typical gatling gun.
Also, your english is great, don't worry about it. No problems understanding what you meant.
Maybe if your missiles actually fired where you aimed them this would be an alright game. Unfortunately i have a hard time hitting targets even while not in motion because for some reason my missile hexes see to want to spin the shot first.
Well, hello there child of Frantic and Upgrade Complete.
This is a pretty good game...but not very original conceptually... you even used the same disc projectiles from Frantic... still, i guess that's no reason to hate on a game. This is pretty good i'll give you that.
Uh...wow. This game is really really bad lol no clue why this is a challenge winner. Guess i don't really care it was easy enough to do but still.
Almost no real control over character switching, which leaves you running upfield constantly. AI Cluster****ing waaaaay too often means you have no idea who has the ball or where its going. I notice my teammates bail A LOT when the ball gets on my end of the field. Where are they going?
Alright...a few things so far. I think it would work much better if the enemies had more health, but were easier to hit. Starting a game with a 50% chance just slows everything down... but the fact that you have perks to increase hit % is nice. Unfortunately, you pretty much become reliant on that until you can get a decent hit %.
Another thing i think would help is a shop revamp. I just spent the last 7 minutes trying to find a better gun, and the biggest reason it took so long is because i was given far more options that were beyond my cash limit than within. Some kind of detection for that would be nice, i don't need to see what i can get for $10,000 if i don't even had $1,000. Also, two items at a time makes it even more horrendously slow to shop.
It isn't a bad game by any means however. If you make some updates or change the game a little bit it would be excellent.
Hahaha Deo is right i thought i recognized some of these tunes lol in any case fun game and amusing concept...but does it actually save? Had to re-do everything for badges.
Great game! pretty simple to pick up, and the tutorial gives you pretty much everything you need. Plenty of health, and the guns and throwables help too. keep these coming!
Well i didnt expect this to be as good as it was for not having an outstanding rating, but it was fun, pretty simple concept but very good implementation, and an editor made for a great game!