Its cool...hope it gets badges and such...but honestly the time trial and move perfection was a bit too much for me...didn't really want to replay anything for it...
I dunno...was alright i guess. Not very fun, and you kinda just drift all over the place, plus it wasn't hard to win at all, you could mess around and hit whatever you wanted, get all the coins, and still finish first easy.
Very good...i think you have given a whole new life to desktop defense gaming...moving towers is a great idea! besides that, as everyone has mentioned there are some things that need a bit of fine tuning...and perhaps a repair function?
Eh, not bad...these kind of games don't excite me a whole lot...but it seemed like you put more work into it than "press the button to not fall, don't hit stuff." Not entirely sure what the upgrades did specifically, but w/e
Eh...i dunno i don't like tower defense games where you have to control the towers...kinda makes it pointless. Why make more than one tower? but not too bad i suppose...
Looks like it could be excellent... excited for the full version to come out! Of course there are things you need to change...one thing i didn't notice anyone having said, i would suggest that you have some sort of method to show whether upgrade towers will affect a nearby tower or not so you know if it is worth placing.
Sweet...nice concept to play on, well done too at that...still, while the silent aspect is cool and the low bit makes it easy to play...i dunno just wasn't perfect to me.