@skullsoft:
That's roguelikes for you. Nethack had the amulet of strangulation, potions of poison, wands of finger of death and gnomes armed with them. Deal with it, death is only the beginning of a roguelike.
Good, but feels... Unfinished. The dungeons are bland without traps or enviroments or altars, the monsters aren't very different, even the trolls who regenerate health still feel the same as a jelly or an orc. The loot system is rather linear and a bit clunky, and there's no classes or skills, no magic or whatever, just hack and slash.
Guys: A: This is the length of your average game. B: It's dirt cheap C: It's high quality, unlike some of the unity stuff around here with 3 textures. And D: By buying it, you're feeding a low-income fledgling developer. So shut up about it being a demo and play the goddamn game!
PEOPLE SHUT UP ABOUT IT BEING A DEMO! IT TURNS OUT YOU CAN ACTUALLY MAKE SOMETHING THAT COSTS MONEY USING FLASH! So shut up, these people are making a full-length, high quality game, not just another 10 minute point n' click. So, please, shut the hell up.
Goddamn balance. Please add some goddamn balance. As a rule, cards should not just be 'better' than other cards. Please, stop making it so the rich kids can just buy a guaranteed win or else I'm leaving.
You're awesome too! But Yugine is more awesome, coz he said it first. ;)