you don't need luck to make alot of cash after you get a parachute beequm. Just go for a lucky day 1, buy a parachute, and use it to avoid platforms until the last moment to maximize your time multiplier (you should get alot of coins while you're parachuting too).
I have no idea how anybody can get over 1000 on day 1. But I gound the key to launching into space soon is to get a parachute asap.. then use it and AVOID platforms, it will greatly increase your time spent, and will crank up the gold you get. I made 700 gold in my first turn, then 7000 on my 2nd because of the parachute.
too bad not a single person reached 4 billion points under all time scores..
Anyway I finally reached the restaurant (I should have ages ago but I never EVER EVER get a #@%#@%ing starslide on my final jump EVER... this time I did so I got it yayyy).
that being said I'm never playing this game again lol
this game is more skill than luck. but imo some characters like popo for example reverse that sometimes. it's just not fair being omgwtfpwnt by popo cuz he procs poison 100% of t he time, crits 100% of the time, and dodges physical 100% of the time... and heals with herbal remedy 100% of the time like he does sometimes in some games. completely win the game cuz of a lucky popo. No other character in the game absolutely dominates your entire deck with 1 character, even if they do have horshoes up their ass.
argh this game is driving me nuts. I've jumped past pluto like 8 times in a row, but unable to get to the restaurant cuz I didn't get a single damn starslide past saturn one effing time during those pluto-jumps.. sigh..
Game is interesting but has some big flaws imo. for one the feeling of skill required in this game is minimal due to the small screen size. Even if you're a small fast agile ship there really is no maneuvering around enemy fire, it's just kinda weaving back and forth or in a circle to avoid fire without really seeing it come. Should tanks and bullets be smaller, and the play area appear larger it would be better imo.
Also sometimes it's hard to tell the difference between enemy weapons and player weapons (especially with mines).
I rekon this game would be a classic if enemy fire was harder to avoid, but the screen size was larger to compensate.
killing the queen is about staying far away and attacking as it charges you. most of the time it'll backstep in time but sometimes it wont.. being close wont help for some reason.
great game but seriously the pruple blobs are so frusterating. I've died so many times chasing purple things to the edge of the map and tring to kill em only to kill myself cuz a torchie/grinder/amalgram spawns right where the purple thing was and kill me
you've played almost 200 games and the game is 1 star? I'm not sure what planet you're from but I learned when I was a baby that generally I stop doing something that I think is bad. Obviously a low drop rate for cards can be annoying or tedious, but it doesn't make the game terrible, if it did, you wouldn't be playing it so damn much.
good game but man is it tough to complete a big next+. sometimes it's a bit frusterating too. I mean at one point I was only 40 blobs away from winning when a blue blob lunged from right off the screen and killed me. There was nothing I could do about it (but get a badge for it.. yay.. I think).
I'm dying to know what the other blobs I haven't found yet are (found all but 3) blah.
nah 4th zone has absolutely nothing to do with the tape, or any part of the game for that matter. it's just a zone with all the best items and shops, and toughest enemies for something to do after you win (it only has 4 levels though so you aren't missing much).
As for the 4th boss in the 4th zone I find a better strategy is to just disrupt him when he is at full mana (means he wont 1shot you).
eh where do you post feedback for this game? I like it, including change and intercept, but I find both to be rather unforgiving. Perhaps intercept shouldn't 2shot people, and change refunds the enemy's energy by half their attack if they get evaded or something. It can be really frusterating if you have a bad luck streak guessing changes/intercepts.
Someone asked how to kill sinjid in the room chat which I lost. I gave em a rather lame strat involving luck and block.. I just realized that you use disruption when he has full mana and he wont use his op lolol I 1shot you icebolt. Just be careful when he uses shadow blend then, he can still 1shot (that's when you can use block).