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Gigathorn's Comments

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Game Dev Incremental

Play Game Dev Incremental

Jan. 21, 2015

Rating: 36

Some Ideas: 1/a panel with the list of your last developped games. instead off auto sell, you can chose if you want to sell them later. The idea is to create a "market" with random price based on the actual demand : strategy games, actions games, so you can sell now if cash is needed or later for a better price etc.... 2/ art-code-music etc... should have a different influence depending on what sort of game you are developping. Pehaps you can let it on random or let the player chose what sort he want to develop. 3/ another Tab, with a small game shop, where you store and sell games. with upgrades and marketing features. 4/ i think that specialist should be more effective than an overall developper (like 100% of best coder + 50% of 2nd coder stat + 10% of third coder)... i have lot of other ideas but that's the first ones :D

Hut Defense 3: Reverse Control

Play Hut Defense 3: Reverse Control

Nov. 20, 2014

Rating: 8

instant 1/5 - game flagged - Tags downvoted

Idle Goo

Play Idle Goo

Nov. 20, 2014

Rating: 1

@RazielAnarki: is it possible to add a total goo production / total time from the 1st start. That's the "real" best score value that should be used in the long run and it will show if we were efficient in our transcending timing choice.

Developer response from RazielAnarki

Hmm, do you mean a fraction of the two values, maybe as a highscore option? Interesting idea... :) Tanks for the suggestion!

Idle Goo

Play Idle Goo

Nov. 19, 2014

Rating: -1

@RazielAnarki: txs for the answers, that helps. A small forum for suggestions and advices about the game would be great, i suppose only the DEV can start one. would be great to see a history list of transcend inforamation for each session (times and average production etc...). - My first impression was false, game concept is not so basic, but you could add some crossed interaction bonus/malus with the differents nanomodules to make this game more complicated.

Idle Goo

Play Idle Goo

Nov. 19, 2014

Rating: 1

@kaiwolaw: you said that if i use those bits i lose the bonus !?? So explain me why anyone would use 256 bits to get x2 blocks (that's a x2 overall = 100% overall production bonus) instead of the initial 256 unspent bits bonus that give 256x 4% each => 1024% overall production bonus. I miss something somewhere, there is no way the Hivemind transcode bit works like this.

Developer response from RazielAnarki

Hi! You should wait a bit longer before using your bits this way, as when you spend some, the rest of your bits also receive the bonus, so if you have 1024 (4096% bonus), and spend 256 you still have 768 (3072×2 = 6144% bonus). You should be fine if you spend less than half of your bits (but spending a quarter or a sixth, or a 1/10th etc will grant you more overall bonus in the end). Hope this helps!

Idle Goo

Play Idle Goo

Nov. 19, 2014

Rating: 2

@Siramic: you can see the "first" Bits production when the nanosentinel finish his process, because it produce a very big amount of goo. But the Bits are earned bassed on your overall production. it's said you need to reach the 10^18 range of overall goo production and you can see it evolve when you reach a +20.0 x10^15 average prod/sec

Idle Goo

Play Idle Goo

Nov. 18, 2014

Rating: 3

@RazielAnarki : something is not 100% explicit. You note that "each unspent transcended bit of info provide a +4% production bonus". that mean if i have 256 bit of newly discovered info and i decide it's time for me to transcend, i' ll have an overall Prod x 1024 when restarting from 0. But what about the hivemind transcode bits ? if i use my 256 unspent transcended bits to unlock the x2 overall bonus => are the x1024 prod bonus lost (the "unspent transcended is confusing). I suppose the x1024 bonus will stay, of course but i think you can simply change names by : transcended bit & untranscended bit. Perhaps you can forget about the "unspent" term that can signify we can't spend them and still have the bonus working.

Idle Goo

Play Idle Goo

Nov. 18, 2014

Rating: 2

wow crazy downvote bots, we have all been downvoted. Probably some of Thegame8 BOTS trying to do their work but as always with awful programming skills, result is uncertain. Perhaps all Kongregate comments on all games have been downvoted :)

Idle Goo

Play Idle Goo

Nov. 17, 2014

Rating: -8

x2 block size ... x2 production speed (or sometimes x3). Output = blocksize x prodspeed so basically is exactly the same : 2a x b = a x 2b . Why trying to make it looks more complicated than it is really ? only 1 variable in this Iddle game (a multiplicator), hidden behind different name. :( a like iddle games but this one need something more, to make things really more complexe. Concept is good but think about players that have more than 12y old please.

Monster World Cup 2014

Play Monster World Cup 2014

Nov. 17, 2014

Rating: 1

instant 1/5, game flagged, and tags downvoted.

Monster Squad 2

Play Monster Squad 2

Nov. 17, 2014

Rating: 1

instant 1/5, game flagged, and tags downvoted

Monster Town Defense 2

Play Monster Town Defense 2

Nov. 17, 2014

Rating: 0

instant 1/5, game flagged, and tags downvoted.

Build and Defense

Play Build and Defense

Nov. 17, 2014

Rating: 4

instant 1/5, game flagged, and tags downvoted

Underground Gangster

Play  Underground Gangster

Nov. 17, 2014

Rating: 3

instant 1/5, game flagged, and tags downvoted.

Underground Gangster

Play  Underground Gangster

Nov. 17, 2014

Rating: 4

instant 1/5, game flagged, and tags downvoted

Deadly Duel War

Play Deadly Duel War

Nov. 17, 2014

Rating: 3

instant 1/5, game flagged, and tags downvoted.

Monster Squad 2

Play Monster Squad 2

Oct. 16, 2014

Rating: 13

@Kongregate: Hope you'll ban this troll some day, no ? monsterplay999 = thegame8. I'm more and more disapointed by Kongregate as they do nothing... letting fake Dev like him Troll evryday this Website with fake games, fake account and fake rating.

MassiveWar Vs BattleGear

Play MassiveWar Vs BattleGear

Sep. 18, 2014

Rating: -7

Renaming yourself from The Games 8 to Awesome Games 8 doesn't change the fact you don't have a functional brain

Curse Village 4

Play Curse Village 4

Sep. 05, 2014

Rating: -1

this game is so bad... it's a crappy one, like those from thegame8 : 0/5

Flash Element TD 2

Play Flash Element TD 2

Sep. 01, 2014

Rating: -4

why i can't build another tower in the same spot of the tower i've just sold ?

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