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gogglesonmyhead's Comments

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Canabalt

Play Canabalt

Sep. 12, 2009

Rating: 0

Aaaarrh, freakin' office building walls and their being somewhat more solid than windows. :[

Dolphin Olympics 2

Play Dolphin Olympics 2

Sep. 02, 2009

Rating: 0

Dolphins and outer space, two great tastes that taste great together! It took me a while to get the hang of the controls, but I love this game now. Highest point reached: Nebulous!

The Necronomicon

Play The Necronomicon

Aug. 30, 2009

Rating: 0

Oh, c'mon. I played a Dark Young with +13 Arcane, but it didn't count for full damage because he didn't have enough health left...gaaaah.

Multitask

Play Multitask

Aug. 24, 2009

Rating: 0

Whooo, I'm not used to both WASD and the D-pad at once! :P Good hand/eye coordination workout. Finally got 134 on the round that got me the hard badge!

GOBTRON

Play GOBTRON

Aug. 06, 2009

Rating: 0

That rattling/clicking noise is really, really annoying. :/

Pandemic: American Swine

Play Pandemic: American Swine

Jul. 31, 2009

Rating: 0

I managed to wipe out pretty much the entire West. Even Texas. Boomer Sooner?

William and Sly

Play William and Sly

Jul. 29, 2009

Rating: 0

Normally I don't like platformers, but the level designs here are lovely.

When The Bomb Goes Off

Play When The Bomb Goes Off

Jul. 13, 2009

Rating: 0

Long division!

Starcom

Play Starcom

Jun. 29, 2009

Rating: 0

Ha, I kept trying to fly backwards like in Starfighter...also: Being able to buy missiles in the starbase shop would be nice; there are a lot of missile upgrades for something you can only use after unreliable drops.

Epic War 3

Play Epic War 3

Jun. 24, 2009

Rating: 0

I mean, maybe replace the scattering effect with one of the "stunned" animations. Not remove the airborne stun entirely.

Epic War 3

Play Epic War 3

Jun. 24, 2009

Rating: 0

The option to turn off the floating damage numbers and the airborne-units effect would be nice. Sending units flying ass-over-teakettle is a nice gimmick at first, but when you get to the point in a battle when every other unit's attack does that, the game slows down and it's difficult to see what's going on. Not like microing is needed here anyway...

Spewer

Play Spewer

Jun. 20, 2009

Rating: 0

Cloud-spit! Freakin' treacherous cloud-spit.

Spewer

Play Spewer

Jun. 19, 2009

Rating: 0

Those are...the most ZEALOUS spikes I've ever encountered.

Cargo Bridge

Play Cargo Bridge

Jun. 11, 2009

Rating: 0

Level nine: WTF?! I'm calling the BBB about those suppliers.

SHIFT 4

Play SHIFT 4

Jun. 05, 2009

Rating: 0

What's that song playing during the Whoops ending? It's stuck in my head now and the only cure is to listen to the whole thing.

Closure

Play Closure

May. 27, 2009

Rating: 0

I wasn't expecting this to ever get badges, but I'm glad it does now. Interesting game.

Starfighter: Disputed Galaxy

Play Starfighter: Disputed Galaxy

May. 26, 2009

Rating: 0

Yaaaay, it's back! :D My human account had a silly name anyway.

Starfighter: Disputed Galaxy

Play Starfighter: Disputed Galaxy

May. 18, 2009

Rating: 0

Which button tells NPC friendlies to stop "helping" you? :[

Ultimate Tactics

Play Ultimate Tactics

May. 11, 2009

Rating: 0

Why is the select-facing option given after moving when characters forget after attacking? Also needs a load/return to main screen link, and some way to speed up battles...eliminate XP popups, etc.

Protector III

Play Protector III

May. 10, 2009

Rating: 0

I like getting permanent non-shufflable upgrades from actions in the game! Adds more goals to maps. I don't like having to replay maps for experience. What is this, Epic War? Agh. Otherwise...nice to see another installment of Protector!

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