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gorbadoc's Comments

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They Took Our Candy

Play They Took Our Candy

Oct. 25, 2012

Rating: 6

Survival mode waves need rebalancing. Pink riders are incredibly dangerous, but 1) You don't encounter them until Wave 18, and 2) You get slammed with several of them at once, in addition to other aliens. The game was fun for a while, but I'm giving up on it: I'm not going to sit through the 17 easy waves for one shot at practicing the obscenely-difficult Wave 18.

Rogue Soul

Play Rogue Soul

Oct. 24, 2012

Rating: 4

Wow, this protagonist has a serious chip on his shoulder. He's not a subsistence thief; he clearly enjoys stealing people's hard-earned stuff and murdering the breadwinners of countless families. What's more, he feels inadequate when he sees that there's a more notorious serial killer/thief out there, and his immediate response is to go on a crime spree, smashing, stealing, or murdering every store front, valuable, or guard that he sees. All that aside, it is a nicely designed game. Good work!

Legend of Pandora

Play Legend of Pandora

Oct. 12, 2012

Rating: 2

I see a lot of great effort in this game, and it is quite fun; 5/5. That said, it has room for improvement. I'd like to see the combat improved. Tweak the controls so a brief directional tap makes me face a direction (to attack) without moving that way. Add greater variety of monster movement, so I have to mix up my tactics (instead of stand in place and knock everything back). Add boss fights. Add a couple more items/abilities. Add secret doors. Make the world more open (the game feels pretty linear, despite the fact that I'm ostensibly exploring). Above all, keep up the good work; there's a lot to like about this game, and I'm hoping there will be more of the good stuff in any sequels.

Pheus and Mor

Play Pheus and Mor

Oct. 03, 2012

Rating: 2

So if I hold the jump key while bouncing on a spring, nothing happens. I hold the slide key, and I bounce higher. That's wonky. On the bright side, I love just about everything else about this game; sometimes-weird controls are my only complaint.

Relic Of War

Play Relic Of War

Aug. 18, 2012

Rating: 1

Wait, I'm confused-- if The Great War never ended and it's 1947, that would mean this is an alternate timeline for everything from 1914 onward, NOT just the 1940s. What the heck happened to keep war going for three additional decades? For that matter, who is even fighting at this point? The real WWI ran from only 1914 to 1918 and resulted in over 37 million casualties, plus it worsened the 1918 flu pandemic, which killed between 50 and 130 million people. Granted, this is only several percent of the world's then-total population, but but it's the section of the population eligible for military service.

Reprisal

Play Reprisal

Jun. 20, 2012

Rating: 8

Twice now I've had level 19 under control, when most of my spells stopped working. Is this a bug, or is there some game mechanic I don't know about? I would target a location with Fire Mountain, Lightning Storm, or another spell, and while my mana would deplete, nothing else would happen.

Cover Orange Players Pack 3

Play Cover Orange Players Pack 3

Jun. 18, 2012

Rating: -2

Heaven help us! It's raining spiders!

Psychout

Play Psychout

Jun. 17, 2012

Rating: 6

Most levels lacked any kind of challenge. There was trial and error, but once I found that option A killed me, option B was usually pretty obvious and easy to do.

Teddys Excellent Adventure

Play Teddys Excellent Adventure

May. 21, 2012

Rating: 13

The Good: Beautiful graphics, charming music. The difficulty level won't frustrate small children who never played a platformer before. The Not-so-good: It's extremely simple. I'm not referring to the difficulty here. Mario 3 is also an easy, kid-appropriate platformer, but Mario 3 still has interesting level maps, including at least one secret in most levels. This game is still pretty good; I just don't want to get carried away praising it as a children's game when I know far more interesting children's games.

Paladog

Play Paladog

May. 11, 2012

Rating: 36

So, I gain more XP by taking longer to beat a mission, BUT "doing well" = beating missions quickly. It seems backwards-- shouldn't I be rewarded more for playing the game better?

Nano Kingdoms

Play Nano Kingdoms

Apr. 25, 2012

Rating: 8

I'm glad to see people experimenting with real-time strategy in browser-based games. As such experiments go, I'd say this game is a success: it runs smoothly, the controls are manageable, and I feel like I'm building and commanding an army. The number of units is good, but the Rock-Paper-Scissors, X counters Y at time Z aspect doesn't come up enough. I just build up my economy while defending, then attack and win. This leaves the strategy feeling shallow. I'm hoping to see a sequel that requires more patience to win. Maybe something with multiple lanes for attackers?

The Last Shelter

Play The Last Shelter

Apr. 22, 2012

Rating: 4

Would it somehow ruin the game to tell us 1) How armor works, and 2) The damage and fire rate numbers for each tower? I get the impression that Miniguns are better versus small targets, while Heavy Weapons are better against larger targets, but by how much? I guess I'll figure it out, but I play TDs to *analyze* the tactical situation, not to *collect data* on the workings of game mechanics.

Awesome Planes

Play Awesome Planes

Apr. 19, 2012

Rating: 84

I wasn't sure whether this game was awesome until I saw it there in the name.

Clockwords: Prelude

Play Clockwords: Prelude

Apr. 18, 2012

Rating: -1

Missing word: laundromat.

Clockwords: Prelude

Play Clockwords: Prelude

Apr. 16, 2012

Rating: -4

Missing word: Popsicle (yes, I know, it's a brand name. Everyone and their mother uses the word to refer to ANY brand of frozen sugar water on a stick, though. It's long since lost its status as just a proper name).

Clockwords: Prelude

Play Clockwords: Prelude

Apr. 16, 2012

Rating: -2

Missing word: transgressional. (actually, the game's dictionary seems to have trouble with morphology generally).

Clockwords: Prelude

Play Clockwords: Prelude

Apr. 16, 2012

Rating: -2

Missing word: encephalopod.

Clockwords: Prelude

Play Clockwords: Prelude

Apr. 16, 2012

Rating: -2

Missing words: ribulose, bisphosphate. I thought maybe the game hated high school biology, but it DOES have carboxylase.

Dino Strike

Play Dino Strike

Apr. 13, 2012

Rating: 1

I turned down the music and sfx at the beginning. When I completed the first level (the guy with the gun), BAM, there was a loud segment of music.

Innkeeper

Play Innkeeper

Apr. 08, 2012

Rating: 0

@pop707, it's all about location. Most of the local population works for what you would consider low wages, so everything costs less. Or, rather, everything that can be produced locally costs less. I'm not sure how accurate the game's numbers are for The Philippines, but hotel staff are generally cheaper in poorer countries. Of course, you might still pay out the nose to go to a resort in a poor country, but there you're also paying for first-world amenities and the resort's advertising costs.

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