I like the orange flagging of when an upgrade is available. I hate the "minimum service buildings to lower the cost of a service building" feature. That is just annoying.
What do you all consider a low score? My first try for one I got a 96. Grid of 2,8,2,4 above 4,2,4,2 above 2,4,8,4 above 4,16,4,8 - though I got lucky with a the final appearing tile being the 4 in the upper right corner.
Auto hit damage is stated in damage/s. The "/s" is shorthand for "per second". Most people are hitting more than once per second. So the stated damage is not per hit.
The other hidden treasures appear to be hidden wherever you randomly dive for them - for me every dive found one, none of them where they were listed above.
A single click design wouldn't accomodate playing on the mexican train or other player's train - but a click+hotkey design could - perhaps numbers 1 (for Mexican) through 3/4 (for yours) would work.
Hallodri007: Play a card that has an effect containing a description "Sacrifice # [type]" where the type matches the tribute card while the tribute card is in your hand.
in the interface at the bottom of the screen is the number of stars you currently qualify for. If a kid, other than the fake kid, has been touched, the third star will turn off.
niculaptre - as losreyes says, depletion is capped at 32 because that is max production for Odin City. Deficit growing indicates that 32 production is not enough to satisfy the demand from your weapons/construction
really odd design choice to provide no scoring and infinite replays. Can't really call it a puzzle game with the replays, and no scoring limits the appeal also.
Press on the bin icon in the main menu (top left corner)