because it's the only button mentioned. but idk how we are meant to know x is fireball. Game also needs a "fireball recycler" on the edge of the screen so you don't need to wait too long for fireballs to come back
Why did people downrate goozen? You do win the last two levels almost automatically, the bosses just die. For those having trouble on bonus levels, try matching anything you can see on the bottom, then when the orbs above shuffle down chains may happen, and bring a lot more of the colour. Just remember that the right colour aren't going to disappear, just keep clearing any orb set you see, or you won't get enough orbs coming in.
There are games that have such a set plot and values that you don't need to think. There are games that encourage you to think and form your own opinion. And then there is "Loved". Saying it is thought provoking is like saying a square is thought provoking. If all it takes is a few responses around a less-than-mediocre side-scroller to get you thinking, then I would hate to see your take on your average semi-linear rpg. So you get through the game easier by following the in-game instructions, how is that different from any other playable game on this site? It isn't thought provoking, it's mindless
I don't agree about the middle path comment. If you follow the voice all the time up to the end, then you can fail over and over on the "do not fail" section, and then you see that the colour takes the spikes and other things back to a simple red.
@lightekk fog of war is when you can't see all the map, not when the ground is attacking you. I wouldn't classify Creeper World as TD either, there aren't waves of enemies, the "enemy" isn't actively trying to attack you, they just sploodge.
Fullmetal, get the autocritter item from the shop, and shoot everything on one level, the crit meter will go up (middle of target reticle) and when it gets to the top it will crit. When it does that three times you have your badge.