@TimGun, just upgrade fields for the first era, making sure you have a few research points saved for the second era. When you get to that, get a few upgrades of oar (boats) and only upgrade that from now on (except for the upgrades to get towards the last tech).
So I just fought, chopped and hammered everything in my farm before the tutorial ended so that the days were still going slowly. My hunger increased and it wouldn't let me eat anymore (said I was full, as if I was trying to drink). Gonna die. Good start ruined :S
@lickingpandas you get stress if you work at night. just sleep and you won't have the stress thing anymore. If you work at night you have a chance to get sick.
Rather than having lots of info that you can use to work out whether you production is balanced, maybe you could have one thing that represents the net gain/loss of the thing being made. e.g. if you are mining 1 ore every 6 seconds, and smelting four ore into a bar every 24.50 seconds, then the mining progress bar could have something that says something like +0.06 ore per second (net). I just guessed that number, could be way off.
There seems to be some misconception around AIs. Two principles: Aim to at least double your rate each reset. You should wait for at least 100 or so on the first reset, and with low numbers you should be careful: 100 AIs is 200% total rate, so next reset you should wait for 200, and 400 the next time. Angel bought upgrades: If an upgrade increases your rate by some factor x, then you should only buy it if buying it will leave you with at least 1/x AT THE ABSOLUTE MINIMUM.
@mew0777, I usually attack the yellow turret immediately to claim it, then take out all of yellow's planets to start a well defended shipyard type thing. Then I expand back to my original planets, because they don't move much, and also take some of pink's planets. Then, when black comes, attack even if you have half as many ships attacking theirs, because they have no production at the start.
Should be fixed now, sorry about that