Fun fact: a fully upgraded base can handle every wave except 38 without assistance, although on wave 50 you need to sit in front of it and act as a shield for the huge missiles.
I think it's just a bit wierd that the runner dudes can keep pace with a fully upgraded bus thats blasting it's boost, and then jump over it. what are they moving at? 100 mph? 200?
Random shovel? ehh, sure I'll take it". 2 scenes later "Pick up the burned scrap of paper from the table? Nahh, I'll just leave it there. Not like tiny fragments of text that you can zoom in on are important anyway
some kind of score counter would be nice. also, there was a point where it just ended in a gray line that couldn't be passes. was that supposed to be the end of the game?
setting a survival wave highscore: 1. Beat the game. 2. Start survival and equip a tesla gun. 3. Position tesla gun over a glade and weigh down mouse button. 4. go do something else for the rest of the day
Found a glitch in the Checkpoint on the rotating spike block(about halfway through the game) that resulted in me flying across the entire course as the pixel cloud.
only major issue I found: Combat screen distances are sections of 25 METERS. You shouldn't be able to knock something back 25 meters with a single kick, or with a shotgun blast. Changing it to a smaller distance would probably be good
Not sure what happened there. It seems to work fine on my machine.