Well, I love this type of game, but bouncing off the walls was annoying as crap.
I like the way the weapons are balanced, and the upgrade points work well.
I like that upgrade points can be reconfigured later.
Keep up the good work.
Sorry, but you failed this time around.
The game is the same, the plot isn't used throughout gameplay still.
You no longer are the insane killing machine that you were in previous games.
Also, just sitting and hitting enemies with the pipe sucks.
This feels not right, just saying.
Also why does it cost points to enter a game?
and other thing, why does the game say 12 people in lobby, when there are only 8 people in the Kongregate chat?
Neat game,
I wanted to shoot things, with what looked like a gun on top of the ship.
Also, please can I get a better ending, something to make me feel like the last five minutes of my life was spent doing something.
As most Myst games, the puzzle are strange, and not logical, unless you look at things exactly how the author wanted you too.
I find puzzles without clues to be dumb.
(Also I matched up the colored balls in all patterns and nothing happened, anywhere.)
I got bored at Level 20.
Also I think this would be better with a set number of shots for each level, and a reset button that also gives back the shots.
I like the gravity flips
It gave me something to think about while going around, rather than just, "Jump over the enemy" like all the other platformers.
Actually assuming that most people would give a 1/5 to any failing game, then 3/5 is equal to about a C grade.
This is of course considering that
1 = F = <60%
I'm bored.
I got level 5, (the highest)
I have yet to find any plotline style quests, since level 3.
I did notice that most quests show up randomly.
Is there any reason to ever go into the level five planets?
Is there anything left in this game, as I still have not been at half the planets yet, but I am bored.