Games Achievements My Kong Sign In

harmless' Comments

Comment

Kongai

Play Kongai

Mar. 21, 2008

Rating: 0

Can we get a rewrite on the text describing Ashi's special power? Something like "Ashi's attacks cannot be cancelled by opponents"? A Kongai "Interrupt" is already defined as something very, very different than preventing an attack.

Kongai

Play Kongai

Mar. 20, 2008

Rating: 0

Re: i19000 First, a critical attack does only 50% extra damage. Second, there's a number of attacks that, when buffed up properly, can one-hit kill to certain opponents without needing a critical hit.

SHIFT

Play SHIFT

Mar. 17, 2008

Rating: 0

Short, sweet, funny and should have been the card game instead of that wretched Tars thingy.

Tarnation

Play Tarnation

Mar. 14, 2008

Rating: 0

Interesting concept but learning the game requires an excessive amount of trial and error. Not card/badge worthy without a far better tutorial.

Factory Balls

Play Factory Balls

Mar. 03, 2008

Rating: 0

Good game--but the life system is unwanted and unneeded.

TwoThree

Play TwoThree

Mar. 02, 2008

Rating: 0

Unique, fast-paced, short, easy to learn with tricky aspects. There's not much depth but, as a quick flash game, it works quite well.

The Visitor

Play The Visitor

Mar. 01, 2008

Rating: 0

Re: Torshakle Getting past the lady isn't very hard, but you have to click on several things in a row in a very short time span. If you're stuck, you can use the the tab key to see what parts of the game you can click on.

Protector

Play Protector

Feb. 08, 2008

Rating: 0

Oh, while I'm busy hating the game, I'd like to point out some extremely annoying flaws. 1) You can't turn off an counter-productive unit. I lost the tutorial map because I placed several poison wizards and only found out during level 10 that the final boss gets healed by poison. >_< 2) You can't tell a counter-productive mage to just stop firing! 3) Most of the levels on the easy maps are pure blowouts. Alas, there's no way to speed things up so you just have to wait for each enemy to be easily picked off. Boring.

Protector

Play Protector

Feb. 08, 2008

Rating: 0

Am I the only one who wants to see the once novel Tower Defence fad just go away? Played the game, got the card, got quite bored during the game. It got to the point where I wasn't watching half of the gameplay and was just hoping that the placed wizards would do the job unaided. (They did.)

Areas

Play Areas

Jan. 23, 2008

Rating: 0

Art meets gameplay. Art wins with a TKO.

Areas

Play Areas

Jan. 17, 2008

Rating: 0

More art than game. There's potential but it's too repetitive as is.

Bot Arena 3

Play Bot Arena 3

Nov. 15, 2007

Rating: 0

Why are you on the other side of the arena!? I told you to follow that enemy bot! Stupid robots. Stupid game.

Ether Cannon

Play Ether Cannon

Nov. 11, 2007

Rating: 0

A shooter where the ship can go faster than the shots? Levels where you either die in the first few seconds or end up spending tedious amounts of time hunting down the last enemy who isn't a serious threat alone? Send this one back for some redesign!

Feudalism

Play Feudalism

Nov. 09, 2007

Rating: 0

Eh, Dacke, you also need strength and such to get the 500 damage badge. But, yeah, once you get the gold, you're right--there's nothing stopping you from spamming the rest of the game to death with a huge army.

Feudalism

Play Feudalism

Nov. 09, 2007

Rating: 0

Once you get past the initial lack of money, all problems can be solved by buying massive amounts of troops and scrolls.

3D Logic 2: Stronghold of Sage

Play 3D Logic 2: Stronghold of Sage

Nov. 04, 2007

Rating: 0

The (Very!) Good: More great puzzles! The Bad: The graphics and sound don't add anything but a distraction. The simple graphics and sounds of the first were superior. The Ugly: Grey blocks are hard to see on a translucent cube!

Breach

Play Breach

Nov. 02, 2007

Rating: 0

Like an arcade shooter only much less fun. Interesting theme and music but the game never quite manages to work as a game.

Headless Havoc

Play Headless Havoc

Oct. 31, 2007

Rating: 0

Completed in the first try. Boring and repetitive.

Fold

Play Fold

Oct. 23, 2007

Rating: 0

Quality control ***still missing*** but I managed to find a way to counter the lag in the early levels enough so that I could still get the card even though it was **impossible** to get points in the last few. Glad that I'll never have to play this one again!

Fold

Play Fold

Oct. 20, 2007

Rating: 0

Why can't I turn down the quality to compensate for the crappy frame rate? Why? (And why did such a laggy game ever get even CONSIDERED for a card challenge?)

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate