@deftriver spending angels is permanent but sometimes the investment of them is much better for the lower costs (a trillion angels out of 79 quadrillion means nothing.)
The problem I have with this comes down to Mr Critter upgrades, Theres only a few that you really need to get to the third area and survive with minimal leveling, which means some upgrades are literally useless, I never upgraded cannon or the vinecents, Bats are really all you need until you unlock "passive upgrades" to just ensure you dont die immediately to the "Where are the floating things to hit?" syndrome these games bring. Launcher upgrades are virtually useless, its better to save up for new cannons (exception of smash, smash can get you crap-tons more money quicker at times.) sadly this gets only a 3/5 for the real thought into game. If prices had to be dropped and height of ceiling had to be raised, not much testing must have been done, honestly disappointing after how many good home runs were made by the Devs in launching based games.
Even with the Ultimate Click Eater upgrade, I am still stuck on escaping Uranus, I've came back day after day trying to see production, but there is none in this game, I love how the dev trys to inform us but if you dont have time for a free to play flash, dont make one. It makes for a very disapointing game that seems great and fine at first, but with base caps like auto clicker (the only exponential upgrade I've seen) get capped so quickly. I saw a comment about the gold earning % with the gem upgrade, I got mine before the 1.2K mark so it is plausable as a early upgrade before the click eater was added, now its just a waste to even try cause even C.E. is horrendously slow to obtain, making it worthwhile like all the other upgrades where only its cost is exponential... Backwards concepts for a idle game.
Same problem as last game, Warrior Bard OP, Speed up the warrior, speed up the bard, have warrior spam attacks, Crit up, spam spam spam, HP doesn't even matter after a point against most bosses.
Is this a problem or just... "My in-laws are visiting so I needed an excuse to go out." I never knew a dagger would've been an excuse to get away from family...
Strangely enough Bard appears to be the only class that is neigh unbeatable. Bards combined with magic-using races tend to get high gold and combined with overwhelming stats they never die. Almost Lvl 14 and no deaths.
Anyone who cant play the game, you're not missing too much. All you do is walk about and try to find items which never ever spawn. Its a good concept but a fair amount of items are pretty much expected of you to pay cold hard cash for their goods. Want a purifier for water? Look for empty bottles of water. Why cant i empty out ones that are full? :/ Or collect shell casings?
99 servers an' a player aint on one of them.
I couldn't bare to even try to wrestle the badges from this crumpled mess of a game, being a Juggalo has never been so disappointing. D:
why not just add a function that allows you to go and take the other upgrade for the same cost? make it a fair punishment knowing you can grind on levels anyways, so why not re-customize weapons?
OK What the HELL is with level 18? If you are going to make a precision platformer in a shooter, AT LEAST GIVE THE PLAYERS A MIDDLE POINT. I find myself NEVER knowing how far off an edge I can be without even glitching falling INTO the platform.
HAH theres a funny glitch with the overly long game over screen! if you press pause fast enough, it will override the game over and leave you with 0 hp, if you get hit it instantly ends the glitch BUT if you beat the level you progress!