Amazing. No, really. There are hundreds of tower defenses, hundreds of strategy games, hundreds of games exactly the same. But this one... this one has no repetition. No matter what you do you'll always get a fresh feeling, a new animation, something cool added. I really wish there were more games like this, because I've been looking for an original game for a long time, and this one is just what I've been looking for. It's funny, it's unique, and most of all it's entertaining. Good job. Very, very good job.
Officer)"Good work sir! We've successfully killed all enemies, and no hostages were harmed! But, if we move one pillar then all the hostages will die! What's the plan to get them out of the rubble safely?" Captain) Plan?
Pick up the cigarette, the candle and the knife. Go outside his house, use the cigarette on the candle, and the knife on the pumpkin. Then put the candle inside the pumpkin. Easter Egg on Halloween!
Hey you there! Yes you, the lucky person reading this comment! This will no doubt be lost in the endless sea of comments soon, so listen up: the programming in the game makes it so when you press L, the battle restarts, even if you're not in battle. When you beat your challenger, press L when it says "You've Received 2 Skill Points" and then select "Retry". If you can beat them again, and you probably can, you just got an extra 2 skill points, and you didn't lose an extra month! Rinse and repeat, and you'll eventually get an insane amount of skill points!
GLITCH!: Press L at any point in time (even outside of battle) to get a lose screen. Pressing retry will play battle music, while pressing continue will give you a skill point. I'm sure it does some other stuff too, though, experiment and see for yourself.
The classes are actually pretty balanced.
Poison Water: In the end game they can kill you instantly, and they're paralyze rivals Ice Land's special
Burning Hill: They can burn to stack, remove effects, and deal plenty of damage
Chaos Desert: With 'Special Decrese' like many others have said, you can reduce your opponent's attacks to basic
Ice Land: They have the regen ability, as well as the ability to freeze. With enough mana they're almost invincible
Dark Wood: In the end game they can get 'Transfer Life' which is a real pain if you're fighting them. They can also dish out pretty powerful attacks.
Great Sea: They can absorb attacks, create additional defensive bolts, and do their signature mana leak. I wouldn't recommend them though.
Give a - if this helped! Yes, a minus.
If you don't understand how to change skills, a simple click will select the next skill in your arsenal. This is useful when trying to reach great distances, because while one skill is charging, you can switch to your next skill and you can use that one instead.
Anybody else notice the puppy is bigger than the robot? His builders really should have made him bigger. Either that, or the robot feeds the puppy atomic energy.
I don't bother with the "Reveal" clue, just click shake and you can have double the answers, as I get the shake clue everytime. As for the game, it was pretty fun but got a little repetitive after a while.
Okay guys, so in level 472, after you defeat the mist golems, you come to the Dragon of Azkar. Now, I got the familiar spider who has the ability to make an item that breaks after you use it, but the Dragon just burned the web away! I have no weapons that can pierce his high defense, and I used the wand from the wizard in level 191, so how am I supposed to beat him? Help is appreciated, thanks.