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ESCAPE

Play ESCAPE

Aug. 27, 2011

Rating: 3

I got to 343 meters with no problem, then I realized how close I was, then died. So try not to look at your score too much.

The Book of Living Magic

Play The Book of Living Magic

Aug. 22, 2011

Rating: 11

You know... this world sort of seems post apocalyptic... devolved humans, mutant priests, robots and evolved lizards... only this is so far after the apocalypse that life has begun again. Just something to think about.

The End

Play The End

Aug. 21, 2011

Rating: 1

The game itself is awesome, one of the best games I've played in a while. Fully customizable characters, fun gameplay, insane idea, wonderful execution, pretty much awesome all around. The fact you can't save does such, but the game as a whole is pretty darn good.

Tankblitz Zero

Play Tankblitz Zero

Aug. 21, 2011

Rating: 10

Guys, you don't need to say its too short, it's all over the top comments. Say something which might actually help the dev instead of repeating what everyone's already said.

Developer response from 3dleigh

Thanks i appreciate that. We knew it was too short when we made it but ran out of dev cash. 8)

CycloManiacs 2

Play CycloManiacs 2

Aug. 19, 2011

Rating: -2

(part 3)It makes me replay challenges over and over again just because I made a single mistake. You crash once? Start over. You miss a jump? Start over. You so much as do ONE thing wrong? Start. Over. Newer players will have no idea what I'm talking about. They'll think its too easy. Well, get fifty or sixty unlockables instead you'll see what it's really like. All in all, this game is bad. It's not trash, but it has the worst difficulty I've seen in a while, a lack of speed IN A RACING GAME, and overall was unenjoyable... On the plus side, it had a nice bunch of characters and it was fun to explore around. I say that because I feel obliged to say SOMETHING nice about the game. 2/5.

CycloManiacs 2

Play CycloManiacs 2

Aug. 19, 2011

Rating: -2

(part 2) Instead, this game focused more on unfair deaths, bad level design and not enabling me to go faster. This game taught me not to judge a book by its cover. At first glance this game is a 5/5, game of the month, game of the year. But when you really dig into it you realize that it's not nearly as good as it appears. Yeah, it has nice graphics and aesthetics, but those are completely ripped apart by its unfair gameplay. Cyclomaniacs is frustrating. It's tiring. It's tedious.

CycloManiacs 2

Play CycloManiacs 2

Aug. 19, 2011

Rating: -3

(part 1)Okay,I've been playing for a while and I have to say that this game is bad. Yes, it starts off very fun, but soon falls into the pit of terribleness. Now before you go and downvote this into oblivion, let me state my points: Firstly, most of the later tracks were bumpy as hell. You couldn't go fast because every second there was a tiny bump in the road. Did you forget what made racing games fun? SPEEED! I WANT TO GO FAST!

CycloManiacs 2

Play CycloManiacs 2

Aug. 19, 2011

Rating: 9

Starts off really fun, then gets annoying as hell.

CycloManiacs 2

Play CycloManiacs 2

Aug. 19, 2011

Rating: 0

A quick way to get easy money in the beginning is to open the cupboard in the upgrades screen for 200$, which will help you get ahead for the first 2 or 3 races.

CycloManiacs 2

Play CycloManiacs 2

Aug. 19, 2011

Rating: -1

TurboNuke mad a game with HoloDuke?

Battle Beavers

Play Battle Beavers

Aug. 18, 2011

Rating: 3

I guess you could say... this was one dam fine game.

Wonderputt

Play Wonderputt

Aug. 17, 2011

Rating: 25

Tips: Inside the bomb always do a full power shot into the nearest opening for your best chance, while in the water stages never do full power unless the lily pad has a wall in the direction you're aiming because the ball skips, if you're going to go out of your way to get a rainbow piece make sure it's 2 or 3 pieces for 1 shot, otherwise it's not worth it, and a huge tip is that if you're hopelessly over the par spend all of your time getting the rainbows because then you can at least net 5000 points. When on Stonehenge always do full power because you're going to use a stroke no matter what, don't be afraid to restart the game if you know you're not going to get 145000, try to aim for 8000points per hole, if you get under don't be discouraged because you can make up for it with a hole in one, +1 if helped, got the badge this way.

Developer response from dampgnat

Indeed. Its also worth noting that you can get an albatross on every hole WITH all 4 gems! Some look impossible, but there's always a way :)

Super Energy Apocalypse : RECYCLED!

Play Super Energy Apocalypse : RECYCLED!

Aug. 15, 2011

Rating: 1

Anyone notice that ZRAL is LARZ backwards? XD

Grey

Play Grey

Aug. 12, 2011

Rating: 2

Yeah, I get it's an art game, but art game's should still be fun to play. Think about it: the best art games are the one's where the story blend seamlessly with the gameplay.

Grey

Play Grey

Aug. 12, 2011

Rating: 4

I get that it's an art game, but let me tell you something: the gameplay is boring. You need to add obstacles to spice up combat. Don't want your character to be able to be harmed? Then even adding something like a log falling and blocking your path is a great way to spice up gameplay. Because honestly, it was boring and painful going all around the levels and collecting these things. One more thing: LABELING YOURSELF AS AN ART GAME DOES NOT MAKE IT OKAY TO HAVE BORING REPETITIVE GAMEPLAY! IT'S STILL A GAME!

Synapsis 2

Play Synapsis 2

Aug. 05, 2011

Rating: 2

Man, that game was trippy.

Zombotron

Play Zombotron

Aug. 02, 2011

Rating: 5

I love the aesthetics and visual style of this game!

Help the Hero

Play Help the Hero

Jul. 23, 2011

Rating: 3

Finally! A game where you can play as the lowly manservant to a hero! Just what we needed.

Dude and Zombies

Play Dude and Zombies

Jul. 21, 2011

Rating: 6

Wow, by now you'd think people would know not to go into these dark forests... more like buffoons in a wasteland.

And Everything Started to Fall

Play And Everything Started to Fall

Jul. 20, 2011

Rating: 1

To me it failed at being artsy. Yeah, you put a clock in the background, so what? It wasn't really moving at all, the choices you made didn't do much, and weren't that important, it was an all around ehhh experience for me.

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