Left it overnight and earned over 50+ mil, furthest stage was floor 72 wearing all legendary but it didn't matter after I reset since all the items I got were green level 11 stuff. It only really saves the achievements. If you really want people to do a full reset for veteran ranks, don't make it too hard to reach.
The reset is not really worth, even with the gold you get back because the items your new character will be wearing is of a higher level (not necessarily better) and takes more diamonds to upgrade. There should be a gem-find stat we can upgrade for gold because its really hard to get gems even with a magic find stat of 75 and refining everything up to rare quality items.
Maybe a nice small achievement for buying all the managers, the bonus would be a total cash per second display somewhere on top - plus, it would help people know if they've bought all the managers (although we need it more for the upgrades menu :p)
@ Kaboober, at a certain point you will want to reset because, the more Total Cash Earned, the harder it is to earn AI - that is why you will need your businesses to pump-out more money, which is done through AI. I got to 900 too, at around the same number of AI as you, but I did the reset where I ended up with 186 quintillion, and I'm already earning AI as fast as when I had 900 all achievement.
Just an FYI for the people aiming to get the 900 achievement, it takes around 240 quinquadecillion (15 zeros from decillion) from 890 to 900 newspapers.
To people who are whining about losing the Kred purchases, i.e. Nonni911, its easily proven via Kong purchase history to see if you really purchased 1) the Kreds and; 2) the actual multiplier. So far, I have not had issues with my purchases. This goes for others with the same issues, and those who are making false claims.
For people who are wondering, it will be easy to fix the claims (and to verify the untrue ones) for multipliers bought by Kreds because Kongregate has a purchase history.
We've all been seeing many posts about AIs, and the one's that got my attention are:
1) AIs are earned based on All Time Cash Earned
2) As your All Time Cash Earned goes up, so does the difficulty in earning AIs
3) Upgrades that cost AIs are not permanent
This can only mean that, whenever we reset and/or buy upgrades that cost AIs, we are making it harder for ourselves, permanently.
Why not just make the AI-earning based on current number of AIs?
This is just an FYI to players and developers alike, the game slows down when you're viewing the achievement screen - to the point where it is noticeable. I'm not sure if I'm the only one who notices or has this. If you are seeing the game slow down, go to the upgrades screen or anywhere else but the achievements screen.
This is just an IMO - from 850 newspapers to 875 newspapers, I'm looking at an expenditure of atleast 6-7 quinquadecillion, and the bonus I will get is x7 donut shop profit. At my current stats (let's say I'm in the 10s of quintillions of AIs), that gives me an extra 89.07 decillion profit off my donuts. Considering that spending 1/100 of that amount, would already raise my profit by more than that much.
It just seems kind of miniscule considering what someone has to spend. Imagine the difference between quinquadecillion and a decillion - that's fifteen zeros.
For those who are wondering what's needed to get to the 900 mark... I can get to (numbers of businesses in their respective order) 1400 / 800 / 820 / 900 / 900 / 840 / 900 / 920 / 1030 / 1150 within 10 minutes after a reset. This is at 16 quintillion AI. I have a bonus multiplier of 3 (1 x 10 kreds). Buying 10 newspapers from 850 to 860 costs 1.007 quinquadecillion, and I'm assuming the next set, 860-870, costs around 4+ quinquadecillion. Just to give you guys an idea how long it will take haha...
New update made earnings so slow. I was earning more before the update @ 42 quadrillion AI than with the new update (after I reset) @ 460 quadrillion. Sigh.
Found a small bug in the statistics page - the achievement count is wrong. Mine says 44/48 but I have yet to achieve the following: 1) The time machine! 2) Achieve 200 level 3) Achieve 300 level 4) Achieve 500 level 5) 7 days in game and 6) Get all other achievements
Aside from looking forward to an anti-idle feature, what I would like to see are perks (or talents) that provide a benefit when chosen/procured. Each perk provides a different bonus and the player can only choose a finite number (defined by milestones i.e. number of AI, total cash earned, etc maybe) so they have to be careful of their choices.
Couple of things I noticed with the AI upgrades:
1) Spending AI on these upgrade does not decrease your profit (as far as I've seen after a couple of resets) or the bonus you get from AI in the current game. If you don't make up the AI you spent for the upgrade, then you will see a decrease after a reset (ex. spending 25 billion AI but gaining only 20 billion on reset).
2) AI upgrades that give you +10/50 of a certain business does not increase the price of the business like it normally would. The price (and increment) is computed from the base number of the business.
There is a way to upgrade every building on the planet at once, but the player selecting multiple buildings to upgrade, no(t yet).